Tomb Raider (2013) Game Retrospective/Review

It boggles my mind that I have to use the word “retrospective” when describing the 2013 reboot of Tomb Raider. However, considering it’s been over a decade since that game’s release, I can’t help but feel like that is a proper term to describe just how much time has flown by since this game. Because of that, yeah! Welcome to my retrospective of Tomb Raider (2013).

Tomb Raider (2013) is an action-adventure game that was developed by Crystal Dynamics and published by Square Enix. This made for the 10th entry and acted as a reboot for the Tomb Raider franchise, acting as the first installment of the so-called “Survivor” trilogy, which put a big focus on retelling the origin story of Lara Croft, exploring the character in her early adventures.

Crystal Dynamics began development soon after the release of Tomb Raider: Underworld in 2008. Rather than a sequel to that, the team chose to reboot the series yet again, re-establishing the origins of Lara Croft for the second time, which they also did with Tomb Raider: Legend, and wanted to expand upon the character even further than they have had in their prior history. Camilla Luddington was hired to voice and do motion-capture performance as Lara Croft, replacing Keeley Hawes respectively.

Tomb Raider (2013) released on the Xbox 360, PlayStation 3, and Windows on March 5th, 2013, later being ported to other consoles such as Xbox One, PlayStation 4, OS X, Linux, Shield TV, and Stadia, with extended editions of the game such as Game of the Year Edition and Definitive Edition. The game received universal acclaim from critics and gamers alike, with huge praise giving to the graphics, gameplay, and the development and characterization of Lara Croft herself. However, certain creative decisions such as making the actual tomb raiding mostly to optional side quests draw some criticism among the fanbase, with Crystal Dynamics putting more focus on action and stealth combat with the tomb raiding coming second. The game sold over 14.5 million copies by October 2021, making it the best-selling Tomb Raider game to date.

With the newest Netflix anime, Tomb Raider: The Legend of Lara Croft, set to come out next month, I went and took a look back at the recent reboot trilogy of Tomb Raider. After all, the series is confirmed to be set between the Survivor trilogy and the original series of games. Because of that, my next marathon will be to look back at Tomb Raider (2013), Rise of the Tomb Raider, and Shadow of the Tomb Raider to see how they have all held up years later.

Plot:

Set on Yamatai, a fictional lost island in the Dragon’s Triangle off the coast of Japan, we follow Lara Croft on her first ever adventure aboard the ship known as Endurance. Lara is a young woman that is looking to follow in her father’s footsteps in becoming an adventure, making discoveries and collecting hidden artifacts. Her first main objective is to find that lost kingdom hidden on Yamatai.

The Endurance is hit by a giant rain storm, causing the boat to sink completely. While Lara is able to escape from drowning to death, she is separated from her friends on the estranged island. As she searches for her friends, Lara soon discovers that the island is in fact inhabited, mostly by a violent cult named Solarii that worships Himiko, confirming the island is indeed Yamatai. Their leader is known as Mathias, who wants to everything in his power to earn the trust of Himiko.

As soon as Mathias discovers the presence of Lara and her friends, this puts them all in great danger. Lara’s best friend, Sam, is seen as great interest to the Solarii, who plans to offer her as a new host to Himiko’s spirit. As Lara meets up and reunites with other survivors, she must work with them to rescue any captured ones from the Solarii while also finding a way off the island. The crew with Lara include Whitman, Sam, Roth, Reyes, Jonah, Alex, and Grim.

As Lara Croft takes her first steps into becoming a strong adventure, she discovers that she must overcome immense adversity in order to save her friends and herself. That includes taking down enemies, using any methods of travel, using any scrap, items, or weaponry as she can, and doing everything in her power to survive against this deadly foe that is looking to wipe her out and her loved ones. It’s then that we get a first taste into Lara building a name for herself in becoming the legendary Tomb Raider.

What is most interesting about the story is that despise the game being called Tomb Raider, this is by in large an origin story of Lara Croft before getting the reputation as the Tomb Raider. Yes, the tomb raiding is in the game (which we will discuss in gameplay) but this is really a story about who Lara Croft is before that and what she is without that. While those might sound like unusual and risky ideas for a narrative on paper, Tomb Raider (2013) is able to make it work incredibly well.

The reason it all works is because of how well developed and characterized Lara Croft is as a character. This is arguably the most fleshed out version of the character throughout the character’s history. Seeing Lara go from being a fearful Curious George to a badass adventure is very exciting to see play out. The story really makes Lara Croft go through absolute hell and requires her to make the toughest choices imaginable in the means of surviving.

I especially like how, unlike most action heroes in games and movies, when Lara gets injured, she doesn’t just make a light grunt, shake it off, and get right back in the game. She clearly gets hurt and feels pain. Whenever she takes damage, she feels every bit of it. There are plenty of instances in the stories where you follow Lara while she is grunting in pain and needing to find a way to patch it up before it’s too late. It helps add to the human nature of the character and increases the stakes of the story to a near perfect degree.

Sure, there are definitely PLENTY of moments where it feels like Lara should have died and probably would have in real life but at the end of the day, it is a video game and Ms. Croft is able to make the best use of the traditional gaming plot armor. Even so, I do feel like Crystal Dynamics could have tone down the violence a little bit and not having it gain close to the violent “torture porn”.

When it comes to the supporting cast, it’s a mixed bag. Lara’s friends and crew are fun if not a bit basic. Outside of Whitman, none of them really change and grow throughout the game, really only showing up when the plot requires and to give Lara’s moments of optimism during her mission to save them and escape the island. They are likable enough where I did find myself wanting them all to survive to the end but most of their characters can be read like a book with not a single one of them being much of a page turner.

The main antagonists on the other hand, are quite weak. While having Lara going up against a violent cult is fitting for her first adventure, the bad guys she is forced to go up against could not be more bland and forgettable. There’s not much motivation or characterization behind them other than wanting to make their god/goddess happy and believing in certain morals that they think their ancestors would be proud off. I barely remember their names or any line of dialogue that stands out greater than these villainous religious cults in any games.

Aside from some minor issues with the supporting cast and villains, the narrative for Tomb Raider (2013) is very strong. You really feel the character development of Lara Croft the whole way through and seeing it all unfold is really satisfying to see. Lara is given the kind of arc that by the end, you almost can’t believe this is the same protagonist that we have been following all along. If that is not the sign of a really strong character arc, then I don’t know what is. Lara Croft’s journey along is enough to recommend at least watching all the cutscenes throughout the entire game but of course, the important part of a video game is in fact the gameplay.

Gameplay:

Tomb Raider (2013) is an action-adventure game played through a third person’s perspective. Players take control of Lara Croft herself, using an interconnected formula that combines action, adventure, exploration, stealth and survival elements. Players can traverse between the camps and across the entire island using footpaths, ziplines, and climbable tracks and walls. Many of Lara’s moves from prior games are carried over here with some minor tweaks added to it. Quick time events occur at regular intervals throughout the game, appearing at crucial points in the game’s plot where you are on the run, such as extracting a shard of metal and escaping a cave.

In terms of combat, the inspiration from Naughty Dog’s Uncharted series is clear as daylight but the game still does plenty of it’s own things to stand strong on it’s own two feet. The players have the ability to free-aim with Lara’s bow and the guns she collects. You will engage in close-quarter combat and perform stealth kills when coming up against enemies. The most helpful addition to this is Survival Instinct, an ability in which the presence of enemies, collectables, and objects to environmental puzzles will be highlighted and easy to spot. So even if you are familiar with Uncharted, Tomb Raider (2013) makes many tweaks and revisions to that combat formula which you will need to get the hang off in a way that you couldn’t with Uncharted.

The game incorporates role-playing elements that help with the progression of the game. As you go through the whole game, you earn experience points from performing certain actions and complete in-game challenges involving hunting, exploring and combat. This helps the skills and abilities to be upgrade in specific ways, such as giving Lara more storage capacity for arrows and ammo. You can also upgrade and customize weapons using scarps and materials that you collect across the island. The character progression system in the game helps with gaining better items, weapons, and equipment as you progress through the game. Even if certain items and weaponry can only be unlocked once you get to certain points of the story, there is not a single moment of this game where you should not have access to enough of them to progress through the game.

As for the actual tomb raiding itself, it’s mostly optional and only appear during side quests that don’t impact the main campaign. Player can complete multiple side quests as they explore the island and revisit certain locations. It’s only during these side mission which the challenge tombs can be searched for. There is more than enough of challenge tombs for any longtime fan of the series but these sections are NOT required to be played through in order to be the main story. It’s odd how a game called Tomb Raider, the actual tomb raiding itself plays secondary to the overall gameplay experience.

Even if the actual title of the game itself might be a bit misleading, the gameplay of Tomb Raider (2013) is absolutely top notch. I loved being in the shoes of Lara Croft in ways that I couldn’t have with any other prior Tomb Raider game. Lara has never felt more comfortable to control and more fun to play in terms of the game’s combat, platforming, and exploration. Seeing the character develop and unlocking many different skills along the way always made the gameplay stand out without feeling too repetitive or irritating. There is plenty of variety in terms of the items you use, the weapons you upgrade, and the costumes you are able to unlock. It helps enhance the replay value and motivates you to play through the whole game. I constantly found myself eager to unlock every single skill point that I possibly could because I wanted to unlock all the weapons and costumes that were available.

I loved going through every single set piece moment of the entire game, having that perfect feeling of cinematic escapism while also remembering that this is still an actual game. These sections feel right at home with an Indiana Jones adventure while still feeling proper for the adventure that we go with Lara Croft. If it wasn’t an intense stealth section that kept me on the edge of my seat, it was these jaw dropping sequences where our main female hero is pushed beyond her limits to survive.

If there is any mixed to weak aspects to the gameplay, that would mostly be the boss fights. They don’t play much differently than fighting regular enemies other than needing a few more hits to kill and another required automated section to give the impression it’s more different than it really is. It doesn’t help that the main villain is very weak and forgettable but the final showdown with him is rather anticlimactic in terms of gameplay. It misses that one last powerful punch that’s able to evaluate the game at the last possible moment.

I should also mention that there is also a multiplayer mode with this game. In each multiplayer match, there are two enemy teams: four survivors and four scavengers. And there are three different types of games for multiplayer with five different maps. These modes are Team Deathmatch, Private Rescue, and Cry for Help.

The first mode is a player vs player combat scenario, where teams are pitted against each other and whoever kills the opposing team in three separate matches is the winner. In the second mode, the “survivors” team must take medical supplies to a specific point on the map, while the scavengers must reach a certain number of kills, both within a time limit of ten minutes. The third mode, Cry for Help, involves the survivors for exploring the maps and retrieving batteries for defended radio beacons while being hunted by scavengers. Across all three modes, weapons and destroyable environments from the single-player mode are carried over.

Ngl, the multiplayer mode didn’t do anything for me. It feels like it tries to incorporate elements from other shooters out there such as Call of Duty and Battlefield along with trying to copy the multiplayer modes from Uncharted. However, there is just not as much polish put into this mode as with the single player mode and mostly comes across as a last minute addition, feeling like it was just thrown in there just for the sake of trying to give gamers more bank with their buck. I appreciate variety in video games but not when it feels like it’s something that the developers themselves really didn’t care to make. This did receive plenty of DLC which I will discuss later on in the review.

Aside from the tacked-on multiplayer mode and lackluster boss fights, I adore the gameplay of Tomb Raider (2013) to bits. It really felt nice and refreshing back in 2013 to put you in the hands of a female video game protagonist but also making her very satisfying to play as. The special abilities that Lara is giving and the maneuvers you are able to use with her makes her super convincing as a gaming action hero, constantly finding her own ways to take down enemies in ways that actually work for her character. Lara plays in a way that only she herself can stand out and not in the same ways of say…..Nathan Drake.

Yes, the challenge tombs not playing first and foremost to the gameplay might be infuriating to some but the combat, stealth, and exploration are all so well done that it’s genuinely hard to care. Power that along with a trophy/achievement system that will make you EARN every single award you get, Tomb Raider (2013) holds up greatly in terms of gameplay and delivers plenty of replay value, even after beating the main campaign.

Graphics:

Graphically, this game is FANTASTIC for a 2013 released game and still looks strong on the Definitive Edition many years later. It’s able to capture that realistic vibes that many games were starting to aim for back in the 2010s and makes you almost believe you are there with Lara on her journey. The rain and water effects looks about as convincing as it should, the characters move naturally and is certainly aided by top-notch motion capture, and it has a great, enhanced engine that helped make this game stand out not just back in 2013 but even now. While some might think the game looks too bleak, it fits for the tone that the game is going with along with the rather bleakness that Lara goes throughout the game.

It’s also refreshing to see Lara Croft herself actually look like a real woman instead of a plastic dog back in the original games. I get the developers back then were going for a more cartoon vibes with the original games but Lara’s more human and realistic design works perfectly for the rebooted games that are clearly for a much darker and realistic vibe. In that accounts, her design along with the designs for the rest of the characters are able to stand out about as well as they could.

Sound:

The voice work is absolutely outstanding overall. There’s not a single bad performance to be found here in terms of line delivery and motion capture but the real MVP is of course no other than Lara Croft herself, Camilla Luddington. Luddington really captures the younger side of Lara Croft perfectly, blending her vocal range and motion capture movements in the most convincing way imaginable. All respect to the other previous actresses for Lara respectively (ESPEICALLY by girl Angelina Jolie) but there’s something about Camilla Ludington that makes her the best Lara Croft to date imo. She’s able to capture that charm, energy, and depth of the character better than anyone ever has. I love me some Hayley Atwell but she’s got her work cut out for herself for The Legend of Lara Croft.

The soundtrack done by Jason Graves is remarkable all around. It has the exact time of music that can get your heart pumping and have you on the edge of your seat the whole way through. It feels like the type of soundtrack you would hear in any action movie, particularly Indiana Jones. My favorite track in particular is the one track that plays when you stop at a checkpoint next to the fire. It’s a nice little moving track that allows you to breathe for a split second before getting straight back into all of the intense action. With a score that is about as fist pumping and intense, having a track like that helps make it stand out greatly.

Downloadable Content:

Various amounts of small DLC were released with the game. At the game’s launch, Xbox Live users would get early access to the map pack titled “Caves and Cliffs”. The maps themselves contained the three new Tomb Raider multiplayer maps, entitled “Scavenger Caverns”, “Cliff Shantytown” and “Burning Village”. That pack would later become available for PSN and Steam users just a month later.

Other packs included, the “1939” multiplayer map pack that consists of two new multiplayer maps called “Dogfight” and “Forest Meadow”, a Japanese Language Pack on Steam, a multiplayer DLC pack called “Shipwrecked” that offered two additional maps in “Lost Fleet” and Himiko’s Cradle”, a single player outfit pack was released on Xbox Live, containing the Demolition, Sure-Shot and Mountaineer outfits.

Two versions that contained all the DLC were released in 2014. Those included the Game of the Year: Edition for Xbox 360, PlayStation 3, and PC and Definitive Edition for PlayStation 4 and Xbox One along with receiving an eventual release for Window in April 2024, exclusively on the Microsoft Store.

All of the DLC for Tomb Raider (2013) were strictly for multiplayer maps and player outfits. There was no story DLC or exclusive single player content. They were all mostly additions to add to one of the weaker aspects of the games in hopes of improving it. Considering I didn’t care for the multiplayer mode back then and now, I can’t say these DLC packs did anything for me. There’s nothing here that will enhance the gaming experience for supporters of the game nor is there anything that win any naysayers of it.

If you are curious to check the DLC out, the Game of the Year and Extended Editions should be much cheaper to buy than it was a decade ago. However, for me, it just seems like useless extras to justify pre-order/console exclusives and just random content made back when single player games felt the need to tack on a multiplayer mode, even if the game itself didn’t really acquire it.

Conclusion:

Tomb Raider (2013) is essentially a textbook example of a reboot done right! While it undoubtedly takes inspirations from the likes of Uncharted, the modern update of Lara Croft is able to embrace everything that fans have loved about Lara Croft over the years while also being able to stand by itself perfectly as it’s own unique thing. The graphics are breathtaking, the gameplay contains the perfect mix of combat, platforming, stealth, and exploration, the set pieces are terrific and genuinely cinematic in the best of ways, Camilla Luddington is perfect as the main video game heroine, and Lara herself has never a more compelling or engaging character than she has been here. While some might bark at certain aspects like the actual tomb raiding being secondary and being too overly violent just for the sake of it, the actual game itself has so much love, passion, and effort put into it that the game comes across as genuine and NOT neglect.

Opinions may vary on if the follow-ups were better than this one but this is definitely the most fresh, exciting, and action-packed that the Tomb Raider franchise has ever been. You would be hard pressed to find that freshness and novelty that 2013 has and the foundation it leaves perfectly for it’s future that you will just never find in any other adventure with Lara Croft. Whether one is a longtime fan of Tomb Raider or a newcomer to the series like I was back in 2013, I highly recommend Tomb Raider (2013) to fans and gamers alike.

Next Up: Rise of the Tomb Raider (2015)

Has Video Game Adaptions Gotten Bad Again?

Earlier this year, I did a piece arguing that video game adaptions have been mostly good recently and it’s okay to admit that. Around the time, Fallout debut on Amazon Prime to high critical and audience claim, with certain folks claiming that was the one that broke the video game adaption curse. Never mind the fact, that Arcane, The Last of Us, Mario, Sonic, Pokémon, and Cyberpunk: Edgerunners already existed before then. We can’t count those because that would go against the narrative that video game adaptions are ALWAYS bad and can never be good because…..they’re…..video game adaptions? It’s such an annoying trend to tear down or forget previous well received video game adaptions just to prop up the newest one, claiming THAT was the one that got it all right. I stated that I strongly believe that video game adaptions have been strong starting with the late 2010s to now currently in the 2020s with only a few missteps and that it was okay to admit that. Unfortunately, there has been some truly embarrassing work in the video game adaption subgenre that has made certain folks question the credibility of video game adaptions once again.

First off, there was last month’s release of Borderlands. the latest video game movie, released to an overwhelmingly negative critical reception and an absolute financial failure at the box office. It did just about everything you can possibly do with a video game adaption or even a proper film wrong. The narrative was absolutely disjointed, the action and PG-13 rated violence was absolutely subpar, none of the cast members had any chemistry with each other at all, and the editing was chopper than SpongeBob doing karate. For a movie that was trying so badly to be the Guardians of the Galaxy and/or Suicide Squad of video game movies, it tripped and constantly fell flat on it’s face every step of the way. It couldn’t even compete with a 15th year anniversary re-release of Coraline at the box office and has likely already made it’s way to digital and streaming because of how little money it has made at the box office.

Even so, despite how terrible Borderlands was, to most video games fans out there, this was simply one dud in a sea of consistently great video game adaptions for the last four to five years. The mediocrity of Uncharted wasn’t enough to overlook the awesomeness that was Sonic the Hedgehog 2 for example. Unfortunately, there is looking to be another dud of a video game adaption on the rise. While the movie itself doesn’t come out until Spring next year, the newest trailer for it was so bad that it had people already making up their minds already that another bad video game movie is coming, possibly confirming that video game adaptions are heading another dark path. Of course, I’m talking about the trailer…..for the Minecraft movie, or at the trailer titles is as…..A Minecraft Movie.

I’m not gonna discuss everything that is wrong with this trailer because 1.) I wouldn’t even know where to begin and 2.) the internet has already teared it apart a new asshole so there’s no point for me to do so. But, the fact that the main trailer has now surpassed 1 million dislikes on YouTube probably brings home the notion that folks are NOT looking forward to the new Minecraft movie. It’s easy to dismiss the majority of those as dislike bombing but I’m willing to assume the average YouTuber that was just genuinely to check out the Minecraft trailer were not impressed themselves. While there have been certain folks defending the trailer and the Minecraft movie as a whole, mostly for trivial matter such as being a movie made “for kids”, this upcoming video game adaption is about as controversial as the first Sonic the Hedgehog movie was when the first trailer debuted “Ugly Sonic” to the world (which the crew of Minecraft claimed they did NOT want that to happen). However, unlike Ugly Sonic, I don’t think there’s an easy fix to make the Minecraft movie appealing to the general public and we might just have another video game movie bomb on our hands for 2025.

These two latest additions to the video game movie canon has led people to debate the overall quality of video game adaptions at this very moment. Most notably, have they gotten bad again or if they were ever even good to begin with? Never mind the fact that we have Sonic 3 coming out on Christmas, never mind the fact that we have Arcane Season 2 coming soon, never mind the fact that we got a new Tomb Raider anime coming with the G.O.A.T. Hayley Atwell voicing Lara Croft, and ESPECIALLY never mind the fact we got the Fallout Amazon series earlier this year, which many regarded as one of the best, if not the best, video game adaption of all time. Never mind all of that…all because Borderlands was terrible and Minecraft is looking to be terrible.

This discourse over the current state of video game adaptions is similar to that of the discourse over the current state of DreamWorks animation. Yes, the tv folks made a shitty low-budget Megamind sequel and the movie folks made an iffy, short budget Kung Fu Panda sequel that was a decent box office and critical hit anyway. Even with how good The Wild Robot looks, you got folks claiming that DreamWorks has gotten “downhill” because every movie they’ve put out for the past couple of years has NOT been a Puss in Boots: The Last Wish level masterpiece. Never mind the fact that this is the same company that has always been kinda inconsistent with it’s quality, such as when they released Shrek 2 and Shark Tales in the EXACT same year! We have to forget all of that because we got to make a hundred different YouTube videos about how DreamWorks sucks now because….negativity and clickbait are the only things that sells nowadays.

This is the similar reaction that I’ve been seeing regarding the state of video game adaptions after Borderlands and Minecraft. The sky is falling, nothing matters anymore, nobody exists on purpose, nobody belongs anywhere, everyone is gonna die. All because a movie that had been in development hell for years and suffered from multiple reshoots turned out to be a shitty movie and a movie that likely had a similar development history and production will likely turn out to be a shitty movie. All of that hard work from the likes of Arcane, The Last of Us, Fallout, Mario, Pokemon, and Sonic has been flushed down the drain. We are now back in the ages of shitty video game adaptions.

Keep in mind, this is not what I’M saying but what OTHERS folks are saying right now.

Personally, I don’t buy it. Every medium, no matter how successful they are or even in their peak form, will have it’s bad moments. The original runs of SpongeBob SquarePants and The Fairly Odd Parents had bad episodes. The Marvel Cinematic Universe during Phases 1 through 3 had bad installments. There’s probably even a certain someone out there that think the worst episode of Avatar: The Last Airbender wasn’t just a mere 7/10 that most people say it is but a legit bad episode in of itself. There will always be cracks in the armor in some way, shape, or form for any successful brand. Yes, you can definitely argue that Borderlands and Minecraft are way more than just cracks in the armor but you can take any good video game adaption in recent memory to replace that armor completely and you are good to go.

Borderlands and Minecraft just seem like products that were destined to fail from the get go. Whether it’s because of a crappy development cycle or not knowing what to do with the actual source material they had, it was just never meant to be. There’s still plenty of other video game adaptions in 2024 and beyond to be excited for. I can’t see into the future but I’m pretty confident that Sonic 3 will deliver a peak Shadow and expand the fanbase of the Blue Blur even further, the upcoming Tomb Raider anime could make for a nice bridge between the rebooted trilogy and the classic trilogy with Lara Croft, and Arcane: Season 2 will be able to properly stick the landing for it’s amazing storyline. If at least one or two of those things happen, then it will be easier to dismiss Borderlands and Minecraft as being individual video game adaption failures that no longer need any focus on.

To answer the question of the title of this post, unless every video game adaption is bad from here on out, I don’t think the failure of Borderlands and the potential failure of Minecraft should change the narrative of video game adaptions being bad. If folks can just push these failures to the side just like they did with Uncharted, Monster House, and Resident Evil: Welcome To Raccoon City (I actually like this one but I know MANY people did NOT!) and put the proper spotlight on the likes of Sonic 3, Mario 2, and The Last of Us Season 2, then we will all be just fine. It’s only the folks that led Borderlands and Minecraft be the end all, be all for them that they can say that video game adaptions have gotten bad again.

Fingers crossed that Control and Alan Wake don’t suffer similar fate!

Also, fyi, I do legit hope for the best for the Minecraft movie because I do think there’s unlimited potential for that as a movie. But that first trailer was just……….ROUGH!

Beetlejuice Beetlejuice (2024) Movie Review- Burton and Keaton (Mostly) Still Has The Juice

Long awaited sequels are always destined to be a no-win scenario no matter what. If you make something that is close to the spirit of the original and hit the same beats, people will complain that it’s not original and more of the same stuff. If you make something that does something drastically different from the original and hit beats you don’t expect, people will complain that it’s not the original and went too much against the grain. There are certainly exceptions to that, most recently with Top Gun: Maverick, but it’s mostly only that….exceptions. Then comes long awaited sequels like Beetlejuice Beetlejuice (I better not type his name a third time!), which not only draws a fine line between being similar and different to the original at the same time but also tries to throw every single idea that it can at you to let you know why it took as long for it did to come out. And the results usually tends to be…..all over the map.

What makes Beetlejuice Beetlejuice stand out more than other legacy sequels out there is how it’s strengths and flaws isn’t strictly due to the over amount of fan service and callbacks itself contains (which there definitely are) but more of the newer elements that it’s tries to tackle in there to make this 36-year long anticipated sequel an enjoyable if not incredibly uneven ride. While Tim Burton and Michael Keaton certainly feel right at home in their respective roles as director and Beetlejuice himself respectively, it’s the amount of new characters and subplots that make Beetlejuice Beetlejuice stick out in both the best and worst ways possible.

Premise: Three generations of the Deetz family return home to Winter River after an unexpected family tragedy. Still haunted by Beetlejuice (Michael Keaton), Lydia’s (Winona Ryder) life soon gets turned upside down when her rebellious teenage daughter (Jenna Ortega) discovers a mysterious portal to the afterlife. When someone says Beetlejuice’s name three times, the mischievous demon gleefully returns to unleash his very own brand of mayhem.

There are plenty of things that stand out throughout the course of Beetlejuice Beetlejuice. You have Tim Burton trying to go back in time to the 1980s, delivering the same dark fantasy horror comedy thrills he did back in those glory days, you have Michael Keaton slipping back into the role of the title character like he never left it, you have an entire supporting cast both old and new that bring a certain level of energy to this completely energized world that Burton himself created. However, the main thing that stands out is the number of new elements the film wants to tackle to make the sequel stand out equally or even better than the original but can never make the time to do all of them justice.

You have Lydia about to get married while still being haunted by her past involving Beetlejuice and conflicting with her mother, you have Beetlejuice himself being haunted by his own past with the emergence of his ex-wife Delores, you have Lydia’s daughter being forced to come to her senses that ghosts are real along with hanging out with a new boy in town, and you even have a ghost detective, who was once a B movie star, trying to stop all of the madness that is happening on screen. There are ton of different story elements and characters that come together and Beetlejuice Beetlejuice tries to do every single one of these elements justice….with very mixed results.

The big occurring problem is how little each one of these subplots connect one another, almost feeling like four different episodes of a Beetlejuice series crammed into one overarching movie. Because of that, every so often one of these subplots ends up getting tossed in the closet completely to focus on the other ones, only reappearing when the movie says so.

You have a grand introduction with Monica Bellucci’s Delores who then completely disappears to the sideline for the majority of the middle act to focus on other problems that Beetlejuice and other characters are facing. You have Willem Dafoe chewing up the scenery with his side villain character, only for that to not be very relevant until the last third of the movie. You have a love interest for Jenna Ortega’s Astrid that completely gets thrown out of the picture until the last moment once something interesting with that character occurs, making it seem like the character only exists as an excuse for Astrid to enter the afterlife and for one hilariously disgusting gag.

To put it simply, there is too much going on in terms of the plot and 105 minutes is just not enough time to make all of these new elements work as well as the film clearly wants to. It makes me wonder if a director’s cut is on the rise and the film we see right now in theaters is strictly studio mandate to make sure the sequel has a similar runtime as the original.

Thankfully, the film’s main saving grace can be contributed back to the main elements that made the original stand out as well as it did, one of those being Tim Burton. Burton is able to successfully translate the horror and black comedy elements that he is well known for and make it work fluently into a Beetlejuice sequel released in 2024. While there are certainly references to modern times scattered throughout, this seems like a movie that it’s own DNA could have fit very well back in the 1980s which it originated from. Whatever script issues can be found is totally made up with Burton’s commitment to crafting creative effects, zany humor, and the energy-filled juice to make this for an enjoyable time.

The other main element that works wonders here is Michael Keaton back as Beetlejuice. While roughly having the amount of screentime as he did in the original, his presence on screen is more evenly spread out this entire time, making Beetlejuice himself not wear out his welcome and still be a riot to watch every time he is on screen. Even though there will certainly be a debate as to whether or not the character should have a meaningful arc and be tweaked to fit more in the “politically correct” times (which it does NOT btw), Beetlejuice still makes for one of the most funny, scary, and purely entertaining antagonists in horror movie history.

The rest of the cast of both old and new always equipped themselves admirably into the creative and mind blowing world of Beetlejuice. Winona Ryder is still an enjoyable presence, making Lydia’s transformation from being a former Goth teen to a hostess of a live reality show feel very organic for the character. Jenna Ortega is able to provide the right amount of depth to the character that she brought in Wednesday, even if her character here is much more one-note, and prove she’s a new Gen Z star in the making. Willem Dafoe is good in just about anything he does so him playing a more over-the-top chaotic version of Two-Face is a no-brainer for him. Monica Bellucci makes every single minute of her limited screentime worth it as Beetlejuice’s bitter ex-wife. And I whole hardly enjoyed Danny DeVito role here as the best/worst janitor ever.

The production values are quite spot-on for the most part. You can definitely tell that Burton had a vision of making his sequel feel right at home visually and aesthetically as his top films in the 1980s while still making sure it properly translates to the 2020s. The designs for the after-life ghosts and monsters are top-notch that it will likely have one person dressing up as them for Halloween, the afterlife world is always super amusing and fun to explore, there’s plenty of disgusting visuals and gore that fit right into the oddball tone that the movie is going for, and Danny Elfman has not missed a beat with his marvelous score here. Even if certain visuals and attention to other animation styles don’t flow as well as they probably should, it feels appropriately out of place enough in the world of Beetlejuice that it’s easy to let those slide.

Beetlejuice Beetlejuice is most certainly an imperfect legacy sequel but that might just be part of it’s charm. Even if it’s yet another example of Hollywood scrapping down the bottom of the barrel and chasing as much nostalgia dollars as it can, there’s never a moment on screen where Tim Burton’s own voice and passion is not shown through the entire one hour and 45 minutes of film. I just only wish that vision felt more cohesive and flown better together in terms of the different plot elements and characters the film throws at you.

For those that are just looking for a decent excuse to revisit the world of Beetlejuice or looking for a proper flick to get you in the right Halloween mood, you will likely have a good time. For those that were looking for sequel that is better or on par with the original, you might be quite disappointed. For those that want to see Tim Burton going back to what he did best in the 1980s and throw as much visuals and ideas on screen as he can, it can go either way.

However, I would argue the most important question to all of this is whether or not Tim Burton and Michael Keaton still has the juice with Beetlejuice. Considering my answer is yes, that might just be good enough for me, even if I wanted something a bit more.

The SpongeBob Movie: Sponge On The Run (2020) Perspective

SpongeBob was able to pick up another movie with his third film entry, The SpongeBob Movie: Sponge on the Run. Originally slated for a worldwide theatrical release, the rise of the Covid-19 pandemic made things much more complicated. The film received a theatrical release in Canada on August 14, 2020 and digitally on Netflix in other regions on November 5th, 2020. It wasn’t until March 4, 2021 where the movie got a full release in America, releasing as a premium video-on-demand offering and airing as a launch title for Paramount Plus. It was directed by Tim Hill, who also received credited for story and screenplay.  Jonathan Aibel and Glenn Berger, the writers of the previous SpongeBob movie, Sponge Out of Water, returned as well to come up with the story with Mr. Hill. The film is dedicated to the show’s creator Stephen Hillenburg, who passed away in 2018 from Lou Gehrig’s disease, and also served as a executive producer until his unexpected death.

Similar to the first two SpongeBob films, it received generally positive reviews from critics, praising the animation and the loyalty to the franchise. However, it did not get the same love from the fans and audiences, with many taking issues of the retcons being made to the previously established continuity, mainly how SpongeBob met his friends, and feeling like the whole movie was just one giant advertisement for the Kamp Koral spin-off show, a series which had just ended this year. For it’s limited theatrical release, it managed to make just 4.8 million dollars against it’s 60 million dollar budget. Despite the mixed to negative reactions from fans, it likely would have made much more if it’s weren’t for the pandemic.

Before the release of Sponge on the Run, things felt very uncertain about what the future of SpongeBob would consist of and if it had lost all of it’s remaining staying power and will. Yes, the series did see a revival with Seasons 9-11 and a bit with Sponge Out of Water, but this all came before the biggest possible tragedy for the show occurred, that being the passing of the creator of SpongeBob SquarePants himself, Stephen Hillenburg. With him having a hand-in guidance to Seasons 10, 11, and part of 12, it felt like he was the only person that could give SpongeBob the second leash on life that Nickelodeon wanted for their brand. With Hillenburg’s unexpected death and the announcement of multiple SpongeBob spin-offs in the works shortly after, Sponge On The Run didn’t really fill a lot of people with confidence. And……they were mostly right.

Even in the wake of Saving Bikini Bottom: The Sandy Cheeks Movie being the new whipping boy in town for fans and the animation community to take their turns whipping repeatedly, Sponge On The Run just doesn’t work in any way, shape, or form. That being said, when rewatching it again, I couldn’t help but see the germs of a potentially good SpongeBob film here. It made me think how this film would have looked before Stephen Hillenburg died.

In case anyone doesn’t know, the original title and concept for the third SpongeBob movie was The SpongeBob Movie: It’s a Wonderful Sponge. It was set to be it’s own spin on the classic movie, It’s A Wonderful Life, where SpongeBob enters an alternate universe of how Bikini Bottom would operate without his presence, with Keanu Reeves being the main guide that would follow SpongeBob throughout his journey. The movie would also dive deeper into the origin story of SpongeBob and the Bikini Bottom as a whole than any previous SpongeBob movie. In many respects, this would be like the Shrek: Forever After of SpongeBob movies.

However, around the time It’s A Wonderful Sponge was in the works, the Kamp Koral spin-off series was in the works and Nickelodeon was wanting to let people know about that. During the development of the third movie, Nick demanded that the cast and crew to use that the film to advertise Kamp Koral and have the movie tie-in to that spin-off series. Stephen Hillenburg refused, claiming he wanted the movie to be it’s own thing and have nothing to do with Kamp Koral. Nick then backed off and left him alone. It was shortly after Stephen’s passing that Nick had the cast and crew of the third movie, which was already in it’s early stages of storyboarding, scrapped the whole It’s A Wonderful Sponge premise into something else. They wanted a new script started from scratch that would advertise Kamp Koral and give Keanu Reeves a lesser role to work with. Because of all of that, we got Sponge On The Run instead of It’s A Wonderful Sponge.

I don’t know how accurate all of that information is considering these were just rumors I read about what went wrong from behind the scenes but that would all make sense to me. Because when watching Sponge On The Run, you got the sense that it was meant to be something else entirely. Not just in terms of plot, character, and story, but just have it’s own beating heart to it and making for a bittersweet culmination of the past 20+ years of SpongeBob, similar to how the first SpongeBob movie acted as a culmination of the first three seasons. However, because Nickelodeon was more concerned about advertising Kamp Koral than making a good movie, this is what we got.

Before discussing the things I actually liked or thought could have worked, let’s discuss the main negatives that fans tend to bring up regarding this movie.

First off, the story is…….non-existent. It’s nothing more than the plots of several different SpongeBob mediums with practically no connective tissue to tie it all together in a cohesive way. There’s so much of this barley there plot that is basically “been there, done that”. SpongeBob searching to find Gary? Check! SpongeBob going on a grand adventure with Patrick to find something that could cost them their lives? Check! Seeing the aftermath of Bikini Bottom when SpongeBob is not there? Check! The characters driving in a burger car? Check! A change in status quo by the end that will likely not matter much in the grand scheme of things because of Nickelodeon desire to keep the show going or else they will be dead? Check-er-aoo! When the story is not being bogged down by a bunch of filler and awkwardly implemented teases for Kamp Koral, it’s just throwing in plot elements from other, better SpongeBob material without understand why those individual stories worked in the first place.

Speaking of which, the Kamp Koral segments are the most forced and poorly implemented parts of any movie that I have ever seen. There is not a single part involving Kamp Koral that feels natural, earned, or fitting in the movie in the slightest. Every time those segments appear on screen, it’s like the movie is pausing for intermission and claiming that “WE INTERUPT THIS PROGRAM TO GIVE YOU A SNEAK PEEK OF THIS SPIN-OFF SERIES THAT NO ONE ASKED FOR OR WANTS!”. I don’t care if you are making a SpongeBob spin-off, Nickelodeon! That only makes me want to watch even less when you shove it in my face. If you thought the Avengers teases in Iron Man 2 and Age of Ultron were bad or even the Justice League tie-ins in Batman v Superman: Dawn of Justice, the Kamp Koral sections in Sponge on the Run makes those look like a perfectly fitting puzzle piece in comparison.

And the biggest offender to fans is the way that the film rewrites how SpongeBob meet his friends, only for the sake of tying in Kamp Koral to the SpongeBob mythos.

Remember how the first episode established that SpongeBob met Sandy when she was an adult? Instead, they both actually met at summer camp when they were kids, which I guess Sandy already made her way underwater when she was just a little squirrel girl.

Remember how the first episode also made it seem like SpongeBob first met Mr. Krabs or was the most familiar with him when he went to apply for a job at the Krusty Krab? Instead, they both met a summer camp when SpongeBob was a kid and Mr. Krabs was a young adult, even tho Mr. Krabs has to be like 30 years older than SpongeBob and looks more like….five or ten years older here.

Remember how Truth or Square established that SpongeBob first met Squidward when he moved in right next door to him, where SpongeBob politely introduces himself to Squidward when he first sees him? Instead, they both met a summer camp when they were kids, where SpongeBob tries to cheer Squidward up after losing a contest to him by giving him his trophy, even tho Squidward didn’t earn it in any way.

Oh, and I guess Mrs. Puffs first met SpongeBob when he attended summer camp and not when he attended boating school?

And that was also where SpongeBob and Patrick first met as well. Actually, I could perfectly buy that and that’s the only supposed first meeting here that actually makes sense.

I know certain folks out there will claim that I am just exaggerating here and that SpongeBob is not a series where you should take continuity all that seriously. The problem here is that these include elements added to the SpongeBob mythos from the start or in a main episode event with no ifs or buts about it. This isn’t some trivial matter like SpongeBob’s perfect attendance in school or work, it’s part of the main foundation that the series has established. And it’s basically only being done just for Nick to justify having the Kamp Koral series play a part in SpongeBob’s history.

Now, that those things are out of way, here’s how I think Sponge On The Run COULD have worked.

First off, the animation is absolutely STUNNING. Even though it’s a completely different animation style for SpongeBob than ever before, it actually works very well here. It makes everything so bright and colorful and leaves room for crafting the kind of animation and set pieces that no SpongeBob medium has ever had before. Heck, you could have used some of the set pieces from Sponge Out of Water that I thought were kinda lackluster and it would have worked much more fondly here. I wouldn’t go as far to say that it’s my favorite animation style for SpongeBob nor one do I care to see for every new SpongeBob thing going forward but in Sponge On The Run‘s case, it works incredibly well.

Secondly, the movie would be a least slightly coherent if they at least decided to just use ONE story element/idea they had for the third movie instead of a million all at once and still set up Kamp Koral in a way that Nickelodeon would have like. You could have gone with the original idea for It’s A Wonderful Sponge but also show an alternate universe where SpongeBob first met his friends at summer camp and have that contrast with the universe that SpongeBob has always been a part of. You could have use the plot of finding Gary and also have SpongeBob run into his own summer camp, where he remembers first meeting Gary and starting an alternate timeline where that is where SpongeBob met all of his friends. Heck, you could have just made the entire movie be about SpongeBob being a camp counselor at Kamp Koral, A.K.A. his childhood summer camp. If you did any one of those plots, this movie would have made much more sense and felt much more cohesive than the finished product.

However, there is not one aspect of this movie that perfectly displays the complete wasted potential in Sponge on the Run than the scene in the climax where all of the main characters come to SpongeBob’s defense during his public execution. This is the moment that is practically design to make or break not just your movie but your entire franchise up to this point. It’s a moment where all of the main side characters of SpongeBob come together and tell SpongeBob and the audience directly what he has meant to them for the past 20+ years. If done right, this scene could have made for a perfect culmination of the past two decades of the sponge and be a proper resolution for the whole series up to this point.

While that was perhaps the intention of the filmmakers, it’s the things that Nickeldeon forced in there that makes this scene break the entire movie instead of making it. Instead of feeling like a bittersweet way for the characters to describe how important SpongeBob is to Bikini Bottom and themselves, it’s ruined by constant flashbacks to Kamp Koral, where you have the characters disregarding everything that has happened in the past and at the moment just to give a wink to the audiences that a new SpongeBob spin-off series is in the works. This happens like four to five times, feeling like a parody of those Family Guy sketches where they cut to a random gag out of nowhere. The difference though is that while those sketches from Family Guy are meant to get a laugh or two from the audiences, the Kamp Koral sections come during a moment where the audience is suppose to be taking everything seriously.

I repeat, these Kamp Koral section take place during a moment where SpongeBob is on his death trial and his friends have to talk the King and everyone there to NOT execute him. This could have been the scene that saved the entire picture or at least have it end on a strong note. This could have been the scene that justified this film’s existence. This could have been the scene that celebrated the long history of SpongeBob SquarePants while giving it a fitting stopping point. Instead, this one scene brings everything down so hard that it’s impossible to recover from.

In Conclusion

There are plenty of other things I can talk about with Sponge on the Run that has been talked about in length by hardcore fans. Like how the film acts like snails are incredibly rare now in the ocean despite the show having plenty of different snails in multiple episodes. Or that SpongeBob and Patrick can go into a casino even tho they are technically still kids. Or how SpongeBob literally now has a name for his stove at work. Or how SpongeBob literally says the word, “crappy”. But honestly, they have been talked about so much that there’s not much I can add to that.

It’s hard to know what Sponge On The Run would have been like if Stephen Hillenburg was still alive throughout the entire production. Outside of a different title and premise, I would believe the third SpongeBob film would have acted as a perfect love letter to the entire first two decades of the show’s existence. It would have been a lovely reminder as to why kids and audiences fell in love with this yellow sponge and why he’s as important to animation and pop culture as he is. While there are definitely hints at that throughout Sponge On The Run, it can never escape that sense of cynicism and studio meddling that I imagine Tim Hill and crew really wanted to break out of.

What’s most unfortunate about Sponge On The Run is the path forward that SpongeBob has taken since this film’s release. The kind of path that proves that Nickelodeon doesn’t have a clue of what to do with the yellow sponge we all know and love without Stephen Hillenberg. And I will go into EXACTLY that path next month.

Next Month: The “New Bad” Era (Season 12-Present)

Ranking M. Night Shyamalan’s Movies

This month saw the release of M. Night Shyamalan’s new film, Trap. With that, this beloved/despised director now has 15 films in his massive filmography. Regardless of what you can say about the man as a director, you can’t deny there is no other man in Hollywood quite like him. The man is basically his own unique beast of a filmmaker, now allowing himself to spend the quarter of his yearly salary to finance his own personal projects that give him permission to play in his own sandbox in front of the camera for the whole world to see. Whether the movie is good or bad, you always know you are watching an M. Night Shyamalan movie. Even if he is someone that everyone is aware of his tropes and reputation, something which even Shyamalan himself seems to be WAY too aware of nowadays, his movies are always so fascinating to watch and talk about because of it.

With that, let’s take a look back at every single one of his directed films and rank them from worst to best. Time to take this quality-like trip down memory lane!

15.) The Last Airbender

One of the most hated films ever to be released in cinema is absolutely deserving of all the scorn it gets! Despite trying so hard to be as faithful to a t to the beloved Nickelodeon animated series as possible, it ends up sucking out all the fun, joy, heart, and spirit that the show ever had.

With the way the film plays out with trying to squeeze the plot of an entire season of a tv show into an hour and 45 minute film, it was basically doomed from the start. However, when you added in actors who are massively miscast in their roles (And that’s not strictly because of the producer’s obsession to casting literally the whitest actors possible for these roles), replace the banter and character development with non-stop exposition, and effects that look more appropriate for a fan film rather than one spend a million dollars on, you have one truly awful and underwhelming picture. Not to mention, they couldn’t even be bothered to get the names of some of the characters right (It’s “Aang!” Not “Aung!”).

Admittedly, it’s hard to blame strictly Shyamalan for this train wreck because it’s clear that not every single choice made in this film was his as there was plenty of obvious studio meddling that plagued this mess. Even so, I don’t there there has been a film that has sunk M. Night’s reputation quite like this. It sunk it so hard that he might never, ever get it back again.

14.) Lady In The Water

Now, here’s a movie you can 100% fault Shyamalan for as it’s clear that his fingerprints are all over this abomination. And that’s not even going into the scene near the end where M. Night basically plays a self-insert version of himself and proclaims he’s gonna save the world from evil critics who dared to criticize The Village.

While there’s at least a tiny more creativity put into the world building and certain elements than The Last Airbender, almost none of it is put to good use. You have a great, recognizable cast that turn in some absolutely terrible performances, the plot and logic is basically non-existent and falls apart once you think about it for a split second, and how in the world can you make a movie about magic mermaids and such so unbelievably boring.

Even if you are someone that didn’t hate The Village or M. Night prior movies before this one and even take pride at taking shots at professional film critics, this film is just way too smug, ego-filled, and pretentious for you to get behind. This is arguably the first official dud that Shyamalan had ever put out that pretty much everyone agrees was a disaster!

13.) After Earth

Yet another incredibly silly but also somehow overly serious sci-fi journey that somehow manages to walk a fine line between unintentionally entertaining but also somehow painfully dull at the same time. To quote Honest Trailers, this was perhaps Will Smith’s biggest mistake since turning down The Matrix (at least until his infamous Oscar slap would shock the world).

Despite technically being an original sci-fi story, there is hardly any new actual elements to it. It has the exact same sort of characters and tropes you’ve seen a million times before and seen done a million times better in other things. The chemistry that Will Smith had with his son Jaden in The Pursuit Of Happiness is no where to be found here, which makes you shocked that these two are even related in real life. And I’m fairly certain if you told me the script did not receive a single re-write and was turned in after just one draft, I would certainly believe you.

This admittedly could have worked if it just stuck to it’s original premise and not feel the need to add in a bunch of other ridiculous elements but it pretty much falls flat in every way it possibly could. If The Last Airbender didn’t make you lose complete faith in Shyamalan, then After Earth might have finished the job for you.

12.) Glass

M. Night was making somewhat of a comeback before this one came out. His last two films were fairly well received and just one more after that could have potentially brought back on the map as a director we can all take seriously again. Oh…..what could’ve been!

2019 was a year filled with underwhelming endings to well-known franchises minus the big one with superheroes and this was no exception. It’s baffling how Glass takes a potentially exciting cross-over/finale and manages to turn it into a completely pointless slog that undermines everything that came before. With too much time spend in the hospital hearing the same, repetitive talking scenes over and over again about how these superpower folks aren’t really that super, an incredibly disjointed narrative, and a resolution that makes the main bad guys look like the dumbest idiots ever, you could not have made a more disappointing finale if you tried.

Sure, it’s well-shot, James McAvoy is still as awesome as ever in the role, and I’m sure there are folks who gave it bonus points for it’s so-called “bold” choices it makes towards the third act but very little actually works from a storytelling or character perspective. It’s baffling how just about the commentary and deconstruction elements that worked so well in Unbreakable just does not work here whatsoever.

11.) The Happening

I’m not gonna lie, if I was rating this in terms of entertainment value, this would probably be much higher on the list. This is hands down one of the most entertainingly bad movies ever made. From the direction to the acting to the dialogue to the script, there is so much for you to be entertained by and laugh at how ridiculous this is that it’s hard not to recommend it because of that. From an objective standpoint, however, it’s still really darn bad.

The premise is actually quite a solid one for a supposed B movie. The problem is that Shyamalan takes the material so seriously that it can’t be judge strictly for being an over-the-top schlock movie because it’s clearly trying to be something more than that. It actually thinks it’s telling a deep, dark story about death, suicide, and brutality that is going for the Oscar. But because the dialogue is so terribly written, none of the characters act like human beings, and the actors act like they are in a complete different movie than the one they are actually in, it’s impossible to take anything seriously because nothing feels real or genuine.

At this point, M. Night was not only starting to lose his pride but was becoming an unintentional parody of himself. Watching The Happening is like the equivalent of watching a deadly car crash, it’s awful and terrible to see but your eyes are glued to the accident the entire way through and you just can’t help to not look away.

10.) Wide Awake

Believe it or not, The Sixth Sense was actually not the first film in M. Night’s filmography. That was actually whatever the hell this is that made it’s way into cinema in 1998. And tbh, even with it’s absurdly twist ending, you would be hard pressed to find out that Shyamalan actually directed this movie.

There is some occasional wit and charm to it along with a couple of touching moments but much of Wide Awake screams “first time director” and not in a good way. The whole experience feels too hollow and all over the place to be engaging all the way through with not having a clear idea as to who the movie was aimed for. Also, despite what the poster of the movie would indicate, baseball has very little to do in this movie and the two characters that appear on there have hardly any screen time together.

Releasing just one year before The Sixth Sense, this has that sense of a movie being solely made solely for M. Night to get his foot through the door and so he could go onto making a movie he would much prefer to make. Not a lot of people remember this as it’s first film and it’s probably for the best that it stays that way.

9.) Knock At The Cabin

The newest feature film from Shyamalan is well shot and has a handle of good performances, with the main stand-out being Dave Bautista, that helps make it watchable but unfortunately fails to be engaging or interesting because how tame the whole experience is. Almost as if M. Night is beginning to run out of ideas.

That’s not even going into how rather homophobic the movie is given it never tries to offer a satisfying resolution to the main queer couple, twists that are so obvious I’m not even sure you could actually call it twists, and even the actual “world ending” stakes presented feel about as inconsequential as that of a mission in a Grand Theft Auto game. By the time we get to the bleak and unceremonious end, you just wonder what exactly the movie itself is trying to accomplish other than with the message of how the Old Testament is right in that the world would be better off without gay people.

I don’t think there’s a M. Night Shyamalan movie that left me shrugging my shoulders than this one. Even the negative points aren’t ones that are worth thinking to deeply into because the movie itself doesn’t even try to do so. It just lacks it’s own value and substance which makes it’s brief runtime feel longer than it really is and it lays out a big surface that it doesn’t even bother to scratch. It’s as if M Night has finally met his match, being unable to shock the world any longer. In that case, then Knock At The Cabin does at least make for a rather unique metaphor of it’s own, even if it’s a tame one.

8.) Old

Here’s one that manages to display the very best and very worst of M. Night Shyamalan. When Old is playing around with it’s own “time flies” premise and does bizarre, interesting things with it, it’s an absolute blast of schlock value. When it actually tries to be deep and throw as many thought provoking messages into the mix as it can, that’s where it falters.

The craftsmanship is great, it movies at a good pace, it contains some of the most unique imagery and sequences in any Shyamalan movie, and is among the few times where letting M. Night without some sort of restraint is actually for the better. It even does a good job of showcasing just how fast life can go and why you should live it to your fullest potential. Just too bad M. Night just can’t seem to get out of his own damn way by feeling the need to be deeper and more complex than it should be along with including a third act twist just because that’s an absolute staple to his filmography at this point.

I can’t say this movie isn’t entertaining or even engaging at times but I also can’t say it completely worked because of how back and forth it is with what goal it wants to achieves and the ways it actually wants to achieve it. Old containing both the highest of the high and the lowest of the low of M Night’s filmography, which make it sit comfortably right in the middle of quality in this ranking.

7.) The Village

This is probably the only “bad” M. Night Shyamalan movie that I find myself defending. After hitting three home runs in a row with The Sixth Sense, Unbreakable and Signs, expectations were high that the great M. Night would be able to hit a grand slam like he’s Babe Ruth with his next trip up to the plate. Instead, this is more like a sacrifice fly with the bases loaded when you are still down by multiple runs in a game. You technically got the job done there to keep your team in the game but you were expecting to at least get a bases clearing extra base hit, if not a grand slam.

That’s not to say The Village is anywhere close to perfect. It’s way too slow for it’s own good, too ham-fisted in it’s political themes, and the final twist doesn’t feel anywhere near as earned as it did in his last three movies. However, it also has intriguing world building, actors that fit quite well in their roles, and Roger Deakins proving once again why he’s a top-tier cinematographer. Also, unlike with most his later work, you don’t really get that sense of smugness here and actually feels like it’s something for anyone to get something out of.

While it’s a shame that The Village couldn’t make for the perfect quadrilogy for M. Night, it still not an absolute failure over all. It’s an intriguing film that has plenty of redeemable qualities even if it is frustrating that it can’t quite reach greatness. I get the feeling has this movie came out at any other different time than they did, people would be much nicer to it.

6.) The Visit

At the time this movie came out, it was instantly held as a return to form for M. Night Shyamalan. A reason to hope for the man who practically invented spoiler alerts would be able to return to form after so many failures over the past decade plus. Are these people right? Well, yes and no.

It’s definitely refreshing to see M. Night go back to smaller scale and low budget flicks after a handful of terrible blockbusters he directed. Most of the tropes that has become accustom to actually works quite well here, there’s a handful of story elements that get satisfying if not disgusting payoffs, and even the twist, while obvious, makes sense and helps to add tension during your initial and on repeat viewings with how the kids are going to deal with their supposed grandparents. Where the movie doesn’t work is when it goes too far with it’s black comedy or tries too hard with jump scares that don’t go anywhere. And I can’t stand the rapping…..at all.

It doesn’t completely work but The Visit does at least do a good job at foreshadowing the direction that M. Night would be taking with his future films and how it was start of a new era for him. While more missteps was sure to come, it was nice to see himself get another leash on life by reinventing himself as a filmmaker with this mildly entertaining flick.

5.) Trap

The newest psychological thriller of a serial killer from M. Night is surprisingly one of the better films that he has ever done. It has that right blend of nerve-wracking suspense from the great Hitchcook and the gallows sense of humor that Shyamalan likes to implement in his movies. To put it simply, Trap just has the right amount of sauce and edge, at least until it doesn’t.

Josh Hartnett is clearly having an absolute blast playing the main character of Cooper, there is perfect amount of tension and suspense throughout, there is plenty of setup that has a proper amount of payoff later on down the line, and the craftmanship is felt through every frame throughout Trap. Even M. Night’s most infamous tropes such as the close-ups and over-the-top performances work very well here because it makes sense for the reaction for nearly every single moment. Although, I could have done without the last 10 to 15 minutes, which constantly just drags and keeps hammering a point we had already figured out by now.

Even with it’s faults, Trap is M. Night Shyamalan doing what he does best. He doesn’t need to throw in a big twist that breaks all logic for the sake of shock value or go too far with the points he’s trying to make. He just need to make tightly budget and tightly paced thrillers, with performances, stakes, and thrills that resonate rather than take away from the experience. All of that and more is why Trap is deserving of squeezing into the top five.

4.) Split

While The Visit was hailed as one of M. Night’s better films in recent memory, it still had enough detractors to still consider it not good enough. With Split, however, even the detractor had to give credit where it was due. This movie felt like the Shyamalan of old was resurrected and returned to the big screen to show everyone how it is done.

This is an absolutely intriguing and intense thriller filled with great set-ups, satisfying payoffs, and stellar execution all around. James McAvoy is an absolute scene stealer, being able to perfectly portray every single personality of every single version of himself he is suppose to portray. Anya Taylor-Joy is also able to make for the right companion piece of being a shy girl with little to no emotion going up against a derange kidnapper with plenty of emotion. Even if you are able to guess the twist at the very end, this is still able to stand strongly as it’s own thing. The first act is quite choppy and it’s a shame that we don’t get to every single personality from Kevin but none of that can take away how surprisingly enjoyable the whole experience is.

Split feels like the last missing piece to the perfect puzzle that was the quad trilogy of M. Night Shyamalan in his prime. It might have took nearly 15 years to get it but it is satisfying all the same. Even if the follow-up to this was very underwhelming, this still remains for a wonderful fluke and a sign that perhaps the old M. Night Shyamalan we all knew and love is still in there somewhere.

3.) Signs

The finale of the original trilogy of bangers of M. Night’s early career does fall into the trappings of the third movies being the weakest of the bunch. It’s not quite as tight or as uniquely different as the other two movies that came before this one. That being said, much like other certain third installments that are technically the worst of their respective trilogy (*cough* Return of the Jedi), it’s still pretty darn good and satisfying enough in it’s own right.

Signs is able to balance between being an alien invasion flick and an engaging family drama quite well. It contains the proper amount of tension, suspense, and even scares with the supernatural stuff and even some natural conflicts that the characters go through which dives deep into moments of psychological, human-driven society. Mel Gibson and Joaquin Phoenix also fit the roles very well as does the child talent of Rory Culkin and Abigail Breslin. There is perhaps a bit too many themes the movie tries to tackle at once and has a final shot that feels unnecessary but it all mostly works out well.

As much as it’s not M. Night’s best movie, it’s probably the most heartfelt movie he has ever made. One which all the genuine emotion feels earned and plays out the way it was suppose to be. It knows how to make one feel in way that I don’t think even Shyamalan imagined. That in of itself makes Signs impressive in it’s own right.

2.) The Sixth Sense

If it weren’t for the fact that Wide Awake existed, this would make a strong case for being one of the best director debuts of all time. Imagine being a C-average student in your freshman year of high school only to being an A-average student the very next year as a sophomore. There’s not many directors out there that can say that but with The Sixth Sense, it’s hard to deny that M. Night was able to acheive exactly that.

This feels like a movie that only M. Night Shyamalan himself could have made as it knows exactly what he does expertly with no BS thrown in between any of it. It’s extremely well made, the narrative is engaging, the performances are top notch, it’s able to explore it’s subject matter involving psychology incredible well, and every scare is legit frightening regardless of if you know it’s coming or not. Even the twist ending, which would unfortunately make M. Night the child poster of that storytelling trope, works wonder and allows for different viewing experiences every time you watch it.

The Sixth Sense is able to bring out the very best of M. Night Shyamalan while also leaving the anything resembling the worst of him. It’s able to use the tropes it introduces without ever derailing any fraction of the film. While it’s not quite my absolute favorite of it as it ranks in the #2 spot, it would be hard to argue with anyone that has it at the very top.

1.) Unbreakable

This is where M. Night Shyamalan has hit home the best for me and what I believe is to be his absolute masterpiece. As much as their are handful of superhero films that try to “deconstruct” the genre to try to make an absolutely loaded genre feel fresh, very few are able to hit the mark of that matter with the way Unbreakable does.

It’s able to take the tropes that is most common for superhero movies and comic book stories and cleverly subverts them in ways that make the experience even better. Instead of being action heavy with cheesy one-liners and campy villains, it’s able to showcase what superheroes and supervillains could look like in a real word with a dark and sobering tone that fits perfectly for the movie. Bruce Willis and Samuel L Jackson are perfect in their roles as David Dunn and Mr. Glass, the main superhero and supervillain of the picture. The conflict between the two and the duality that they played off of each other is among the best I’ve seen in any superhero film. It shows that there is a more to a hero and villain story than simple fistfights and power-filled matchups, but it’s also about having an interesting internal conflict between two figures from a psychological and thematic standpoint that matter too. Some do it better than others but not in he way that Unbreakable masterfully showcases this.

Even in an age of where comic book movies have took the world by storm, Unbreakable is a movie that feels like it could have came out at any time and it would still feel fresh, different, and unique all the same. It’s one of the few times where a M. Night Shyamalan is exactly as smart, if not more so, that it believes it is. Because of that reason and many more, Unbreakable is hands down my favorite movie of M. Night Shyamalan and one of my personal favorite movies in general.

Alien: Romulus (2024) Movie Review: Alien: Isolation The Movie!

For the past decade, the video game known as Alien: Isolation has been considered by Alien fans to not just be the best Alien game ever made but the very best thing to happen to the franchise since the first two masterpieces of film known as Alien and Aliens. It was a game that understood the original Alien inside and out. It captured the intense, suspense, cluster phobia, and pure horror nature of that 1978 sci-fi gamechanger by Ridley Scott. Putting you in the hands of Amanda Ripley, the daughter of Ellen Ripley, as she has to confront with the same alien surprises as her mother could not have been a more fitting gap between the events of Alien and Aliens.

Since then, many fans have wondered if a game like Isolation could be properly translated into a feature film or tv series. Whether it’s to experience more adventures with another badass Ripley or have scares and thrills that is reminiscence to that, making something that could completely capture that lightning in a bottle that a video game could really do wonders for this franchise. And if the latest installment, Alien: Romulus is any indication, Fede Álvarez seems to have us all COMPLETELY covered in that regard.

Romulus is able to hit the beats that you expect and want out of a proper Alien movie, while acting as easily the most consistently good film entry in the Alien series since 1986. It’s far from the gamechanger that the first two Alien films were nor is it even as ambitiously imperfect as the likes of Prometheus or Alien 3, but in terms to delivering the goodies and pure entertainment value in the way it intends to, Romulus has been as good as it gets for the Alien franchise for a good long while.

Premise: Taking place between the events of Alien and Aliens, while scavenging the deep ends of a derelict space station, a group of young space colonists (Cailee Spaeny, David Jonsson, Archie Renaux, Isabela Merced, Spike Fearn, and Aileen Wu) come face to face with the most terrifying life form in the universe.

On the surface, the plot of Alien: Romulus comes across as a simulated version of the entire Alien franchise up to this point. You got the alien acting as the uninvited guest from the original Alien, the aliens which forces our main character (s) to take matters into their own hands from Aliens, the alien that is determine to strip everything away from our main character from Alien 3, some of the alien lore expansion of Prometheus and Alien: Covenant, and just a tiny bit of the campiness from Alien: Resurrection and the Alien vs Predator movies. However, what makes this all work is not only how well utilized it is in the world that is Alien, but Fede Alvarez is able to add it’s own sauce (Did I use that right?) to the franchise that had yet to be seen up to this point.

Alvarez has already shown is horror directing chops in Evil Dead (2013) and Don’t Breathe but with Alien: Romulus, he was able to really set himself loose. His horror style is able to make every moment with the Xenomorph as intense and suspensible as it has any right to be, making nearly every single sequence with them stand out in a grand way. Not only with creating exciting action sequences with the aliens or making them all look cool but he understands perfectly as to why these monsters are as opposing and threatening as they are. It’s not because of the lore or backstory behind them. It’s just the fact that they are able to cause one problem after another for our main heroes, constantly being a sinister threat every step of the way. Whenever you think you are safe, you are most certainly not. That is what makes these creatures stand out among the very best monsters in horror and sci-fi history and what makes Romulus work as well as it does.

And if that sound similar to how the aliens were portrayed in Alien: Isolation, you would be corrected. It’s for that distinct reason as to why Romulus acts as the perfect adaption of Isolation without necessarily being one. It has that perfect set of tension, suspense, horror, action, and just perfectly putting you in the shoes of the main protagonist, making you feel like you are on this horrific roller coaster ride with them. And that’s not even going into the fun little easter eggs from that game such as the emergency phone save point, crawling through dark tunnels, and the alien knowing your every presence every step of the way. For anyone out there that wanted a proper Alien: Isolation film adaption but also is it’s own thing, look no further than Alien: Romulus.

It’s also impressive how it’s able to weave in certain elements from infamous Alien entries such as Prometheus and find a way to make it worth here. It’s able to find that right balance of incorporating other elements from previous Alien movies to not just tip their cap to those films but also make it worth for the purpose of this story. Although, there is one particular plot element that the film goes perhaps too far with. And yes, it’s the one that many people have discussed at volume length and is perhaps the biggest talking point of this movie.

Personally, I felt it worked just fine for this movie as it provided the right connection the original Alien and it did get approved by everyone it needed to get approved of. I just wish that no real A.I. was used to make that element work so it could avoid all of this controversy. I can understand why many people don’t like it but considering they found a way to make it work for the movie and got the permission needed, I think it works just fine.

The entire cast is also to stand on their own very well here. I don’t know if they will be as remembered fondly as the cast of the original Alien movies but they do work well on their own here. Cailee Spaeny is very strong and compelling as Rain, being able to avoid the trappings of prior leads in the Alien movies and growing into her own unique presence, by the end becoming more than just a standard Ellen Ripley clone. David Jonsson as Andy makes for easily the most unique and charismatic android this series has had in a long time, providing for some of the film’s most standout moments. Archie Renaux and Isabela Merced make for welcome additions that will certainly get them roles in future horror movies for years to come. Spike Wearn and Aileen Wu are the two members that get pushed to the wayside but they do suit their required roles well.

The production values are very top notch in Alien: Romulus, save for that plot element with the recurring character which you perhaps could have down without. You can definitely tell that Fede Alvarez has a love for practical effects and craftmanship and he’s really able to show that throughout the entire movie. The Xenomorphs and other aliens have not look this good in ages, the cinematography is spot on throughout, there’s plenty of iconic moments that stand among the franchise’s best, the action set pieces make for some of the best sequences in the entire franchise and a third act which is so over-the-top and feel approximately Fede Alvarez that I couldn’t help but love it. Even with the 80 million dollar budget, you can tell that nearly every single penny is put to good and proper use.

After going down a very inconsistent road from Alien 3 to Covenant, Romulus sees Fede Álvarez
returning this franchise back to it’s traditional roots and it could not be any better for it. This is able to hit all the beats that you would expect from an Alien film while also providing it’s own unique voice and plenty of memorable scares and thrills of it’s own to make this a worthy addition to the Alien canon. The new cast of characters are likable and compelling in their own right, the action, gore, and set pieces are among the very best in the franchise, this is easily the scariest film in the series since the original Alien, and the third act is so bonkers and so out of left field that I can’t help but love it. It’s even able to take plot elements from Prometheus and have it work rather well here.

It does suffer from some imperfections such as a callback or two that doesn’t really work (You’ll know it when you see it!), and a reemergence of a certain character that you perhaps could have done without. Even so, this is easily the most consistently good Alien film since Aliens and perhaps the most pure fun installment in the franchise thus far. While it’s far from the most thought provoking and groundbreaking film in the franchise, Alien: Romulus is able to deliver where it counts the most with this franchise in providing it’s own scares, thrills, and tension throughout.

Romulus is able to do to Alien what Prey was able to do with Predator, give it’s previously considered dead franchises a new life and leave room for plenty of more stories to be told with their own respected franchises. Whether it’s for a sequel to this movie, a sequel to Covenant, one final swan song with Sigourney Weaver, or another Alien vs Predator movie, I’m now genuinely curious as to whether the Alien franchise can go from here.

Bring on Alien: Earth!

And please make a sequel to Alien: Isolation! I want more adventures with Amanda Ripley!

Ranking The Alien Franchise

Alien: Romulus is now playing in theaters. As usual every time that a new entry in a famous, long-running franchise comes out, it’s time to rank every single installment from worst to best.

Alien is certainly one of the more complicated film series out there. It bares quite a resemblance to that of the Terminator franchise, and that’s NOT just because both series had James Cameron involved in one way or another. In which the first two films are beloved and considered absolute sci-fi masterpieces while every single installment to come out after that has a very take it or leave it mindset. Sure, there are definitely films to come out in the post-Aliens era that have their fans, including the newest one that just came out, but the majority would agree that not a single one of them could hold a candle to the first two films.

Even so, just like with any franchise that has gone on for decades, everyone has their personal favorites and least favorites. And it’s time for me to throw my towel in the ring and rank them all.

Also, similar to the Mad Max ranking, I decided to make this one a bit more interesting and thrown in a video game into the mix. Why? Because it’s awesome and better than a good majority of these movies so it’s worth addressing. Nevertheless, let’s get into ranking some Alien movies.

10.) Alien vs Predator: Requiem

The second Alien vs Predator showdown is not only the worst of anything related to both now Disney-owned IPs, it’s one of the worst franchise entries in the 21st century. What should be a simple premise of just taking these two well known monsters and have been punch one another for an hour and a half is bogged by some of the worst lighting and editing ever put in a theatrical released film. It also doesn’t help that it has writing, acting, and directing that wouldn’t even be passable for a Patron funded fan film. Alien vs Predator: Requiem is not only just as bad as franchise movies can get, it’s just as lazy as they come. It literally brings a new definition of unwatchable because well…….you literally can’t watch it because you can barely see what’s happening on screen. It’s not strictly a film that is infamous for certain story choices it makes or contradicting previously established lore in any way but because of how objectively poor the filmmaking is on display. That in of itself makes this more than worthy of being the worst film in both respected franchises.

9.) Alien: Covenant

After the divisive response that 2012’s Prometheus had on critics and audiences, Ridley Scott decided to take things back to basic for the Alien franchise with Alien: Covenant. Unfortunately, in so doing so, he manages to undermine the ambiguity and intrigue of the beloved Xenomorph while doubling down on all of the main problems that plagued it’s predecessor. The alien action and set pieces are uninspired, most of the characters aren’t interesting and are about as dumb as movie characters can get, the effects for all the monsters look shockingly poor, and finding out that David was the one responsible for the creation of the Xenomorph is about the most out of no where and unneeded explanation for a franchise’s lore since Mini-chlorians. Not even Michael Fassbender’s captivating screen presence and a couple of fun moments sprinkling in can save this mess. Alien: Covenant may not quite be the worst film in the franchise but it was definitely the sign that the franchise had lost his staying power and how the guy who made the marvelous original Alien had lost his touch. When looking at is as a proper Alien movie and a sequel to Prometheus, Covenant just doesn’t work on any level.

8.) Alien vs Predator

On paper, an Alien vs Predator movie should amount for the perfect amount of shlock blockbuster popcorn entertainment anyone would expect. And the moments that it does just that, it makes for a pretty good time that gives you exactly what you want and expect out of this fun premise. Just a shame that way too much time is spent focusing on human characters that become a footnote the moment the two titled monsters jump on the screen and it tries to set up lore and world building that it has little to no interest in actually exploring. Still, the effects and production design is top notch and when the alien and predator actually show up and start fighting, it’s entertaining enough. Back in the day, you would have to slug through Alien vs Predator to get to the good stuff, similar to how folks had to slug through The Phantom Menace to get to anything involving a lightsaber, but because we have the internet now, you can just look up the fight scenes for this movie on YouTube and be satisfied all the same.

7.) Alien: Resurrection

Alien: Resurrection acts as perhaps the oddball of the series. It’s not so much a continuation of it’s controversial predecessor but more acts like a “Elseworlds” addition to the Alien franchise. This is basically when the series began abandoning its thought-provoking themes and immersive storytelling in favor of acting as traditional schlocky B movies. Sigourney Weaver is back once again but she’s not actually the Ellen Ripley from the first three movies and is actually a clone of Ellen Ripley this time around. That in of itself makes the emotional investment non-existent and hard to care about. Still, the shlock-ness that is presented in of itself is just so hard for me to not dig, even if it’s as goofy and over-the-top as it comes. The action is fun, Sigourney Weaver is clearly having fun in playing a clone version of her iconic character, and the effects and ideas of the Xenomorphs is so bizarre that it’s actually amusing to see before your very eyes. When viewing it on the merits of being a silly, wacky sci-fi click, Resurrection works well enough. When viewing it on the merits of the previous Alien films that felt more ambitious and impactful, Resurrection falls quite flat. Even so, it’s still bittersweet watching this now knowing it was Sigourney’s final time playing Ripley on the big screen.

6.) Alien 3

The most despised standalone Alien movie in the series isn’t nearly as bad as it’s detractors would be. This is the directorial debut for the well-known David Fincher, at least not the parts which Fox didn’t meddled with the third installment. Alien 3 is most infamous in it’s bold narrative choices, such as killing off the supporting cast of the last movie onscreen, along with not being on par with the previous two masterpieces. However, when looking at it’s own term, there’s plenty of interesting ideas and set pieces throughout Alien 3 that work well here, along with having such a bleak and distinct feel to it that you very rarely get in movies nowadays. Not to mention, in a franchise which sees so many people get kill and slaughter by alien monsters left and right, it’s not really a series which I see the main characters have happy and uplifting endings. It’s definitely not as good as Alien or Aliens and it might have reached it’s truest potential if David Fincher was given full control but Alien 3 is definitely better than it’s overall reputation would suggest. If you watch the assembly cut, which adds an extra half an hour where it fleshes out all the new characters, you just get a good notion as to watch Fincher was going for and a hint to where his style would go many years down the road. This may have not been the ending that Ripley deserved but it’s perhaps the one she needed.

5.) Prometheus

Easily the most polarizing entry in the entire franchise, Prometheus sees Ridley Scott returning to the franchise decades later with a distinct prequel, back before any of the aliens were actually a thing. This easily contains some of the strongest visuals and ideas in the entire series, questioning how human being can co-exist against technology and artificial intelligence. You also have a cast, such as Michael Fassbender, Charlize Theron, and Idris Elba, that absolutely give it their all and is able to add the right amount of weight to the material they are giving. Just too bad it gets bogged down by having characters making completely illogical decisions the whole way through and so many questions gets handwaved in the hopes that a potential sequel would be able to follow through with it (SPOILER ALERT: IT DOESN’T!). It’s hard to know how Prometheus would be judged in hindsight if Ridley Scott got to continue along with this distinct direction but even so, it’s hard not to admire the film for what it’s aiming for and being it’s own animal in a franchise that has gone on for as long as it has. While it certainly lacks in smart characters and aliens, Prometheus has enough impressive visuals and captivating ideas to make it’s way to the top 5.

4.) Alien: Romulus

After going down a very inconsistent road from Alien 3 to Covenant, Romulus sees Fede Álvarez
returning this franchise back to it’s traditional roots and it could not be any better for it. This is able to hit all the beats that you would expect from an Alien film while also providing it’s own unique voice and plenty of memorable scares and thrills of it’s own. It’s able to use fan service in a very organic way, feeling like it belongs properly in the world of Alien. The new cast of characters are likable and compelling in their own right, the action, gore, and set pieces are among the very best in the franchise, this is easily the scariest film in the series since the original Alien, and the third act is so bonkers and so out of left field that I can’t help but love it. It’s even able to take plot elements from Prometheus and have it work rather well here. It does suffer from some imperfections such as a rather slow start, a callback or two that doesn’t really work, and a reemergence of a certain character that didn’t feel necessary (At least, it wasn’t A.I. though!). Even so, this is easily the most consistently good Alien film since Aliens and perhaps the most pure fun installment in the franchise thus far. While it’s far from the most thought provoking and groundbreaking film in the franchise, Alien: Romulus is able to deliver where it counts the most with this franchise in providing it’s own scares, thrills, and tension throughout.

3.) Alien Isolation

Fans have debated for years as to what is the third best film in the Alien franchise. Even after the release of Romulus, that debate continues. However, there is a strong argument to be made that the third best Alien film every made is not actually a film but a video game known as Alien: Isolation. Set between the events of Alien and Aliens, we follow Amanda Ripley, the daughter of Ellen Ripley, going on her own space journey to find clues about what happened to her mother only to be greeted with the same alien surprise as her mother did. This is a game that perfectly understands why Alien and Aliens worked as well as it did, masterfully combining the slow paced, claustrophobic nature of Alien and the action-heavy set pieces of Aliens. Isolation puts you perfectly in the shoes of Amandla Ripley, with a smartly placed third-person perspective that makes you feel like you are the one that is going on this hunt for survival against these sinister monsters. The narrative is compelling, the stealth and combat is properly done, the a.i. is some of the smartest and challenging of any video game, and the Xenomorphs have never been more terrifying than they are here. Some of the backtracking can be too tedious and will CERTAINLY get too frustrating for those that want to just BLAZE through the game (Which you absolutely should NOT do!), but I don’t think I can think of a more perfect bridge to Alien and Aliens than Alien: Isolation. While Alien: Romulus was able to take all the good elements of this game and make it it’s own, I still believe this game is my favorite thing to come out of the franchise post-Alien. Rock on, Amanda Ripley!

And IGN CAN SUCK IT!

2.) Alien

The one that started it all remains one of the greatest achievements in both the sci-fi genre and cinematic history in general. Ridley Scott got it perfectly right on his very first try back in 1978. Operating flawlessly as a slow-burn, smaller scaled sci-fi horror flick, Alien is the proper film to be taught in film school on how to build tension and suspense properly. The Xenomorph, chest burster, and face huggers remains some of the most unique and terrifying monsters every put to film, the atmosphere could not be any more somber and claustrophobic if it tried, the production and sound design is some of the very best every put to film, every single important plot element is remembered and gets a satisfying payoff, and nearly every single cast member gets their own moment to shine. Also, best movie cat ever! While I’m sure the film might be way too slow for those that watch it nowadays, Alien is a film that more than awards your patience by finding the proper payoff to every single thing that it builds off of. Even if it’s not quite #1 for me, I don’t think there has been a more important sci-fi film, give or take Star Wars, in cinematic history than Alien. It’s impact is still felt to this very day and it is more than easy to see why.

1.) Aliens

While the original Alien acts as one of the greatest sci-fi movies ever made, Aliens is one of the best sequels ever made. Much like Terminator 2: Judgement Day, it not only takes every time that worked about it’s near perfect original and made them better but it’s able to stand on it’s own two feet by changing the pace into a relatively smart action flick. From the superb lighting to the stellar production design to the convincing make-up effects to the properly raised stakes to the fantastic action to the perfection that is Sigourney Weaver as Ellen Ripley, Aliens is about as perfect as a film of any kind can get. There’s not a single line of dialogue that isn’t memorable, not a single character that feels wasted, and not a single action or dramatic beat that doesn’t work here. This is one of the rare times that a film series was able to properly translate from a smaller scaled indie flick to an action blockbuster that does not diminish or water down the franchise in any way. Also, this film confirms that Ellen Ripley is hands down the most badass action heroine in the history of cinema. That is not opinion, that is FACT. There’s no person the planet that could deliver the line, “GET AWAY FROM HER, YOU BITCH!” better than Sigourney Weaver could. Aliens remains the pitch perfect example on how to do a sequel, sci-fi flick, and a big blockbuster film of any kind. This remains one of the very best films that has ever been made.

Saving Bikini Bottom: The Sandy Cheeks Movie (2024) Movie Review- A New Rock Bottom For SpongeBob

When I made the decision to do a yearly long retrospective on SpongeBob SquarePants for the show’s 25th anniversary, there was one main thing I was skeptical off, that the newest piece of SpongeBob content to come out in 2024 would be so bad that it would make this retrospective feel like a giant waste of time. After all, we all know the narrative of SpongeBob SquarePants in the eyes of the media. Pre-first SpongeBob movie good, post-first SpongeBob movie bad.

The last thing I want is the latest movie or tv special to throw more fuel into that toxic fire when it’s already big enough as it is. However, in the case of this newest SpongeBob-related movie to come out in Saving Bikini Bottom: A Sandy Cheeks Movie, I figured it wouldn’t be worth talking about unless it was a.) exceptionally good or b.) exceptionally bad. And considering I’m writing this review, you could probably guess this particular film is either one of those metrics. And if you go by the subtitle of this review, you would probably guess it was exceptionally bad. Unfortunately, you would be right.

Saving Bikini Bottom: A Sandy Cheeks Movie is one of the worst things to ever happened to SpongeBob SquarePants and is perhaps the worst of all of the SpongeBob movies (Yes, including Sponge on the Run). It takes nearly every problem of the very worst of SpongeBob medium and cranks it up to 11. The plot is non-existent, the characters are at their most one-note and nonsensical, not a single joke lands and isn’t stolen from older SpongeBob material, the direction and special effects for the live-action sequences are jaw droppingly awful, and the main villain is one of the worst, obnoxious, and most cringeworthy villains I’ve seen in any movie. Not even previous saving graces from other bad SpongeBob content such as the animation and voice work are good here. If there was any indication that Nickelodeon no longer cares for the sponge we all know and love, look no further than this steaming piece of crap!

I honestly want to stop here because talking so negatively about SpongeBob SquarePants, a series I have loved nearly my whole life, just breaks my heart. However, there is so much wrong with this movie that I just have to get my honest thoughts out there. I would start with the plot but it would be hard to describe because there really isn’t one.

Premise: The Bikini Bottom is in danger once again, this time being scooped out of the ocean from some mysterious unknown source. The only ones left to save the town is Sandy Cheeks (Carolyn Lawrence) and SpongeBob Squarepants (Tom Kenny). The two head out of water to Sandy’s home state of Texas to enlist the help from her family to save their town and stop whoever it is that stole Bikini Bottom and everyone they love.

First off, despite what the title might suggest, this is most certainly a SpongeBob SquarePants movie that just happens to put the spotlight on Sandy Cheeks, much like how Shadow the Hedgehog was by in large a Sonic the Hedgehog game that just happened to put the spotlight on Shadow. There’s nothing different to in terms of tone, feel or music from your traditional SpongeBob episode and just about all of the major SpongeBob characters are present and accounted for. SpongeBob is basically just reduced to being the co-lead of the movie. Netflix and Nickelodeon can fool people however much they want to but this is NOT a spin-off by any means and most certainly another main entry of SpongeBob SquarePants. Which to be honest, makes the whole picture feel a whole lot worse than it already is.

It’s become a growing criticism with recent forms of media that it has the feeling of an A.I. making it and that unfortunately can be applied to here. There’s not a single plot element, character trait, joke, or reference that feels new or unique. Almost every single one of them has been stolen from other better SpongeBob medium and makes nearly every single beat of the film feel extremely predictable. You can see every single plot turn, character moment, reference, and moment of humor coming from a mile away. I’m willing to bet if I asked ChatGPT to write out a SpongeBob movie for Sandy Cheeks, this is exactly what I will get.

The plot, as I mention before, is barely there. It’s about the most barebone “save the world” story you can possibly imagine with nothing fresh or unique added to it. There’s no positive message for kids here or any hard lesson that the characters have to learn by the end. It just one random illogical set piece to the next that even for SpongeBob SquarePants, will test your patience and make your ability to suspend your disbelief basically impossible. Granted, SpongeBob hasn’t necessarily been known for having complex stories or the most internal logic but even with the other movies, it at least felt consistent with everything else going on and there was the germ of an idea that gives it an excuse to make into a film.

The SpongeBob SquarePants Movie acted as the original epilogue of the series that changed the status quo for its main Sponge at the very end. Sponge Out of Water took spoofs of a handful of classic films and put them all in a blender. Even Sponge on the Run had a climax that (despite the abruptly forced Kamp Koral flashbacks) could have been seen as a culmination of the series with the characters describing how much SpongeBob has meant to them over the years. There is nothing of substance in Saving Bikini Bottom that warranted this being a feature length film when it could have EASILY been a 30 or 45 minute long special instead of a 85 minute long film.

The SpongeBob characters themselves are giving as lazy of a treatment as the plot is. There is nothing that stands out here in terms of their traits and personalities that you haven’t already seen before in any other SpongeBob media. It takes the problem of the latter seasons where they will take the one character trait that each character is known for and beat you over the head with it, making it their ENTIRE personality without deviating from that one specific trait. SpongeBob is overly happy and optimistic, Sandy is overly smart and competent, Patrick is overly dumb and stupid, Squidward is overly sad and depressed, Mr. Krabs is overly cheap and greedy, etc. It’s just the one trait that each character is known for and literally NOTHING else. I would mention the other characters but they all feel like such a footnote here that I can’t be bother to speak of them because the movie itself couldn’t care less either. That’s not even to mention how clunky and unnatural nearly every bit of dialogue is that comes out of these characters’ mouth, with lines that feel as cold and lifeless as everything in this movie is.

When it comes to the new characters added in, they are even worse. While meeting Sandy’s family is an interesting idea on paper that could possibly make for a decent episode for the show, the group itself could not be more bland and boring in the finished film. I can’t remember any of their names, what makes them different from each other, and which character that each actor is suppose to be playing. There’s nothing that stands out with the family that makes them feel welcome in the world of SpongeBob nor does it offer any kind of extra depth or characterization for Sandy herself. The best we get is the hint of what Sandy was like before she left Bikini Bottom with her family being circus folks and how she was potentially destined to be a spy there (Yes, really!) and nothing else.

It’s also quite jarring how the family seems to act like they are in a completely different universe than the one the movie is set in, especially with how little presence they have in the actual climax of the movie. They don’t so much feel like they are doing this to save their daughter’s town but more because she just so happens to be back in Texas and they might as well give her a helping hand. Such LOVING parents!

It honestly feels like the family couldn’t care less what happens to Sandy’s home and her friends. It’s just like, “Oh, our daughter is back in town and needs a slight favor from us! I guess we can help her, even if we really don’t know what it amounts to!” Meeting Sandy’s family should have been exciting to see for any fan, instead it’s lame and boring like everything else in this trash heap.

The worst new additions, however, have to go to the human characters. Not only are the live-action sequences with them generally poor and hard to watch, but these characters could not be more annoying and obnoxious if they tried. The two assistants are generally infuriating, going full cartoon in their performances that doesn’t feel entertaining to watch and gives the impression that the director for these sequences has no clue how to properly stage a live-action scene. If you thought the live-action Patchy the Pirate sequences in the show was cringe, you have seen NOTHING yet. However, neither one of them compares to the absolute WORST part of the movie, the main villain of the movie!

The main villain play by Wanda Sykes is easily the worst antagonist that the SpongeBob franchise has ever seen! There is absolutely NOTHING about her that makes her stand out positively in any way, shape, or form. She starts off as being a generic “corporate” villain that wants to use SpongeBob and his friends as a brand that they can turn into a huge profit (You couldn’t have been any less subtle with your business motives, could you Nickelodeon?!) but then her character becomes NEEDLESSLY complicated once they reveal the origin story as to who and even why she is the way she is. It’s very hard to explain into words what I’m talking about because it is generally baffling how HORRIBLY a character like her can be written in ANY feature film!

Nothing about her makes any sense, her motivations for doing what she does is strange and quite frankly disturbing, every single line of dialogue spoken out of her mouth is an absolute groaner, the green-screening effects with her character are so bad it will make your eyes bleed, poor Wanda Sykes looks totally lost when playing this character, and her evil transformation at the climax is generally one of the most CRINGEWORTHY things I’ve seen in not just a SpongeBob film but possibly ANY form of entertainment medium EVER! You have to see it to believe it but I can only imagine how many folks will legit die of cringe whenever they see this character appear on screen once she transforms into her “real” form.

Even the notable saving graces of prior bad SpongeBob content such as the animation and voice work cannot be praised here. The animation might have been decent for a video game cutscene but NOT for a future length film. It’s like they took the animation from prior SpongeBob video games, most notably The Cosmic Shake, but removed any of the fluent movements and the overall unique style that helped make it stand out for the game. It looks even worse in live-action, looking distractingly out of place with everything that is happen out of the sea with terribly dodgy CGI effects and dreadful editing for good measure. I mean at least Sponge On The Run looked nice and all of the voice actors sounded like they were trying.

Speaking of which, the voice cast, which has been a constant strength for all forms of SpongeBob medium, is shockingly flat here. Almost all the big name members of the cast sound incredibly bored to be here, feeling like they are just going through the motion and phoning in. I understand that everyone in the cast is older now and have been doing these roles for over two decades now but there is just no energy or passion behind any of the performances in the movie. Tom Kenny and Clancy Brown in particular sounds like they are on there last legs on voicing SpongeBob and Mr. Krabs respectively. They all sound just as tired and bored as I imagine most SpongeBob fans will feel watching this monstrosity.

I can’t imagine I will suffer through a worse film in 2024 than Saving Bikini Bottom: A Sandy Cheeks Movie. It’s proof that Nickelodeon no longer cares about the quality of the SpongeBob brand and clearly see the franchise as just a product in name only. Any of the heart and soul that has been a present through the very highs and even some of the lows is no where to be seen here. I know there will be plenty of folks out there dismissing this review and claim the movie overall is not that bad and giving it the “it’s for kids” pass but I generally believe SpongeBob SquarePants and children entertainment deserves better than this.

As someone that has been a defender of numerous amount of SpongeBob content to come out past the first movie (which you have seen throughout the course of the year), Saving Bikini Bottom: A Sandy Cheeks Movie serves as the perfect amount of ammo needed to those that claim that the sponge we all know and love is long gone and should have been put to sleep a long time ago.

Going back to the “corporate villains” I mentioned before, it’s ironic how the main thing going with them is that they are a big corporation that is wanting to capture SpongeBob and the rest of Bikini Bottom for the sake of merchandises and branding. With a proper creative team, that could have made for an interesting commentary and even a defense that SpongeBob means more to Nickelodeon than just his popularity alone. Unfortunately, when watching the movie, it comes across as Nickelodeon patting themselves on the back for letting SpongeBob be what he has become. And especially after the passing of Stephen Hillenburg, that is about the worst and most cynical feeling imaginable.

God bless you THQ Nordic!

Other comments:

  • There is literally a joke that SpongeBob makes early on in the movie about streaming videos on demand. I legit turned the movie off at that exact moment.

  • Why does EVERY SINGLE SPONGEBOB MOVIE have to have the yellow demon go OUT of the water?!?!?! Just let him stay underwater for crying out loud!

  • Remember in that one episode where Sandy says that squirrels can’t fly. That aged about as well as SpongeBob recently saying that he never learned how to tie a tie.

  • I’m so sorry to Deadpool & Wolverine for saying you barely had a plot and relied too much on jokes and references. At least, the plot itself was built AROUND those jokes and references and they mostly worked in the heat of the moment. This is just…………nothing.

  • This movie was apparently produced by the same person that did Food Fight! Now, it all make sense!

  • Which character from Sandy’s family did Johnny Knoxville voice again?! I literally couldn’t tell.

  • It’s odd how Grey DeLisle never did any voice work in SpongeBob until now. Just a shame she had to choose the absolute worst occasion imaginable to do so!

  • I don’t care if Search for SquarePants or the Plankton movie (Yes, that’s going to be a thing) turns out good, there should be NO more SpongeBob movies after that!

  • Sponge on the Run>Saving Bikini Bottom: The Sandy Cheeks Movie

  • Heck, I’ll go a step further. Megamind 2>Saving Bikini Bottom: The Sandy Cheeks Movie

  • Also, yes this was in fact a part of the SpongeBob retrospective marathon. I will do Sponge on the Run next month.

  • I forgot to mention that Sandy has new robotic horse named Sparky! He just……exists I guess.

  • Oh, and Squidward is totally gay for Sandy’s father btw. And SpongeBob is as well.

SpongeBob SquarePants (Seasons 9-11) Retrospective: The “Revival” Era

Right around the time these three seasons came out, there was a whole generation of the SpongeBob fandom that had basically given up on this show. Whether it’s because of the inconsistent to poor quality of the later seasons or that they just got too old for the show, there was a significant group that had basically stopped watching SpongeBob SquarePants entirely. This was around this time where the show had to basically go through an awkward transaction phase from one era to the next if it were to continue for the foreseeable future. Now that the kids of the 1990s and 2000s had grown up and moved on, Nickelodeon had to find a way to appeal to the kids of the 2010s. And I guess Nickeldeon thought that the best way to get these kids to care about SpongeBob is by going back to what made the original seasons so good while also adding a new identity with itself to make this era feel incredibly distinctive of itself and compared to the rest of the other seasons.

This include the likes of new and stylish animation, bringing back characters, callbacks, and references to the original three seasons, and the biggest one of all, bringing back the creative folks that helped make SpongeBob SquarePants an icon in the first, most notably the original writers and the show creator himself, Stephen Hillenburg. In a way, Seasons 9-11 felt like a revival series for SpongeBob SquarePants without technically being a revival series. This felt like the show wanting to usher in a new generations of SpongeBob fans while still appealing to the ones that grew up with the show and we’re still watching it to this very day. It might have been a trickly balance act but for the most part, it paid off about as well as it could have.

Seasons 9-11 not only acted as easily the best era of SpongeBob SquarePants since the original, it was genuine proof that the show still had plenty of life left in it, even over 12 years later. It might have had some rough spots here and there and certainly consisted with particular animation styles that would certainly not being everyone’s cup in tea, but for the first time in a long time, it felt like there was genuine love and passion for our favorite yellow sponge. SpongeBob no longer felt like a corporate product for Nickelodeon, he just felt like……SpongeBob.

Season 9

Okay, I’m not gonna lie. I was REALLY questioning whether or not to put this as part of the “other good” era of SpongeBob that we are discussing this month. Mostly because, the first half of the season was not so great. It contained a handful of some of the most infamous episodes through the show’s history such as Squid Baby, Little Yellow Book, and the absolute ABSYMAL “special” that was SpongeBob, You’re Fired!. After Season 8 ended on an incredibly promising note with Hello Bikini Bottom! and It’s A SpongeBob Christmas, it seems like it was back to the “same old, same old” with SpongeBob, barley hanging on life support with Nickelodeon refusing to put their cash cow to sleep. It was definitely not all bad with also a handful of legit good episodes mixed in (My personal favorite being Plankton’s Pet!) but the bad ones were legit awful, being up there among the absolute worst episodes in SpongeBob’s history.

It is worth mentioning that this season alone went on for about FIVE years, starting in July 2012 and not ending until February 2017. I was still in high school by time this season started and by the time it ended, I was in my second year of community college. A large part of that likely had to do with Nickelodeon’s annoying habit of airing the episodes of a show out of it’s original order and airing them literally whenever the heck they wanted to. Another part of that had to do with the fact that in between Seasons 9 and 10, Nickelodeon along with the cast and crew of the show put the majority of the focus on the next SpongeBob movie, Sponge Out of Water. Needless to say, this season was just…..all over the place.

Thankfully, the second half of Season 9 was much more consistent and was the positive shift in quality that many were hoping for after Season 8. Some of the best episodes include Lost in Bikini Bottom, Tutor Sauce, Squid Plus One, Two Thumbs Down, Bulletin Board, Pineapple Invasion, along with plenty of others. It was able to cut down on the flaws that plagued the previous seasons such as the mean spirted tone, the characters one known trait being cranked up to 11, and all of that Squidward Torture Porn. Instead, the episodes felt more heartfelt, genuine, and earnest, while recapturing the style of humor and animation that made the original three seasons stand out as well as it did. Even with the somewhat bumpy first half, the second half was able to be much stronger and consistent, giving the series another lease on life.

While Season 9 turned out to be a pleasant surprise, I’m sure there were plenty of fans if Nick would be able to keep up with that consistent level of quality for Season 10 and onwards. Between this and Sponge Out of Water, there were encouraging signs to SpongeBob but it still felt like it needed that consistent voice that can guide the series forward without these constant sudden dips in quality. So what did Nickelodeon after this season? They bought back a handful of the writers of the first three seasons, including the creator and showrunner of the first three seasons of the show, Stephen Hillenburg. Needless to say, after all of that was confirmed, the vibes could NOT have been more positive for the future for our favorite yellow sponge.

Season 10

To say that Season 10 was a return to form for the series would be an understatement. This is when SpongeBob SquarePants finally just felt 100% right. While that is likely due to Stephen Hillenburg returning to the show with a role greater than a creative consultant that checked into office every now or then, the show has not felt so joyful and genuine since perhaps the first SpongeBob movie.

This is a season that everyone from the cast and crew seemed like they brought things back to basic, almost acting like this is a soft reboot of the franchise. The cast felt looser and more locked in with their performances than ever before, there was a newer and slicker animation style that felt like a progression from the prior seasons, and you can just see the handfuls of story ideas and slapstick comedy just bursting on the screen at every given moment.

Season 10 was also the season had put more focus on the overall continuity of the show. There were plenty of one-off supporting characters and jokes that are given more time to shine throughout the season, most notably with the likes of Bubble Bass, Nosferatu, and even the “MY LEGS!” guy. That’s not to say it introduced a bunch of plot threads that would be followed upon later on down the road or introduce new story elements to the canon but it was just a reminder that the crew that returned to the show did not forget their achievements from back in the day.

One other main element of Season 10 was how this was when the show put quite an emphasis on revisiting ideas from their past but doing new things with it. The most positive example of this is with Mimic Madness. That was an episode that took ideas and cues from the infamous Face Freeze episode but they were able to make it work WONDERFULLY here. That episode in of itself is how this entire season operated in a nutshell. Taking a handful of ideas from the past, throwing in new elements with the newer style of animation, and make into something worthwhile that can stand on it’s own. Mimic Madness alone best represents the style of animation, humor, slapstick, ideas, and creativity that Season 10 would have.

Other standout episodes include Code Yellow, House Warming, The Getaway, Patrick’s Coupon, Burst Your Bubble, and Feral Friends. It was a season that was able to combine ideas old and new and still finding ways to make them fresh, funny, and entertaining. In a way, Season 10 basically played like a special revival series, similar to the likes of X-Men 97 and even a handful of revival movies that Nickelodeon took time our of their day to make with their old classic shows. It was able to act as a modern update of the show while still be able to capture that joyful and silly wonder that SpongeBob SquarePants had during the show’s original prime.

That’s not to say the season was perfect by any means. As I mentioned, there were plenty of episodes that reused ideas from the past and, even if many of them executed better than it did in the past, it does become noticeable the more episodes you watch during this season. This was also the beginning of introducing the new crazy, wacky, and just plain “out there” animation that the show basically used as a staple from here on out. While it does help to give this era it’s own unique personality and charm, there are times where the animation can become WAY too “in your face”. So much so that I honestly wouldn’t blame anyone that couldn’t get into these newer episodes because of it.

What’s most shocking about Season 10 was that this was the shortest season of the show by quite a bit. It only consisted of 11 episodes total with just 22 episodes, with no half hour long episodes or holiday episodes to go along with it. While that is likely due to the focus that Nick had on Sponge Out of Water at the time, it does make Season 10 feel a bit like a protype for Season 11 and onwards. And this was even before the trend where each new show would only consisted of six to ten episodes top per season.

Even so, while brief, Season 10 brought some much needed energy and spark to a long-running show that was starting to lose it’s steam big time. While plenty would still argue that SpongeBob didn’t need to keep going for this long, if the show HAD to keep going, at least it seemed like the cast and crew were putting the same love and effort that they have done with the past. And it’s that same kind of love and effort that was able to carry itself into Season 11.

Season 11

While I’m not sure I would say Season 11 is objectively the best season of the show, it is most certainly the most creative, unique, and inventive season of the entire show. I stand by that statement completely! I can’t recall a season of SpongeBob SquarePants that felt like it was trying to get every single creative inch that it could scratch and give the show it’s own unique voice to it. The animation is at it’s peak, the story found a perfect blend of comedy and stakes while being told in a functional structure, each characters no matter how big or small would get a moment and/or episode to themselves, the world building brought a brand new side to the Bikini Bottom we had yet to see, the ideas for each episode have never been explored further, and all the characters just felt totally in form with very little sense of unlikability and mean sprit to them.

Season 11 was non-stop hit after hit, classic episode after classic episode. Just off the top of my head! Spot Returns, Karen’s Virus, Man Ray Returns, The Legend of Boo-kini Bottom, Squid Noir, My Leg, Mustard O’ Mine, No Pictures Please, Bottle Burglars, Plankton Paranoia, Creature Feature, Moving Bubble Bass, and Scavenger Pants. These are all episodes that is not only good enough to fit wonderfully with the first three seasons but it was show that SpongeBob still had plenty of creative bones left in his body, standing firmly on it’s own two feet without feeling the need to change the past. Even the ideas and characters from previous episodes that are brought back here have enough fresh and new elements added to them that it almost feels like you are seeing them for the very first time.

Season 11 is when the show was arguable as it’s most energy-filled and feels so alive. It’s expansion on the worlds, characters, and lore of SpongeBob SquarePants was so fun and refreshing to see. I love the attention to detail, I love seeing the new roles that certain characters was able to play as, I love that it brought it’s own sense of humor and slapstick, I love seeing this universe being expanded upon further than ever before, and I just love the fact that I can say that I adored a new season of SpongeBob without feeling ashamed or having reservations for it. This really felt like this show as back in absolute peak form. Yes, there might have been one or two duds in here, most infamously Pink Lemonade, but those are much easier to ignore or accept because the rest of what Season 11 had to offer was just so good.

The main thing that I got from Season 11 was this was when the cast and crew that returned to the show felt fully at home here. They knew that in order for the show to keep going in a positive way, they would have to remember what worked so well about the original run of the show while also bringing in fresh and new elements of it’s own to make this season and era of SpongeBob stand out more than just trying to recapture that magical lightning in a bottle. While I’m sure everyone has their own thoughts about Season 11 and this era as a whole, I say they succeeded greatly.

If there was any season that showed there was zero contrast between pre-movie SpongeBob and post-movie SpongeBob that would be this. When it comes to quality, there is no pre-movie SpongeBob and post-movie SpongeBob to me. In my eyes, there’s just good SpongeBob and bad SpongeBob. And Season 11 was some darn good SpongeBob. This wasn’t just the best that SpongeBob SquarePants has been in ages. This was SpongeBob SquarePants reaching a new level of peak. That kind of peak that everything afterwards have yet to replicate.

There will undoubtedly some hater that will read this post and think I’m being a weirdo for gushing over a season from the “modern” SpongeBob era but I don’t care. For a SpongeBob season to be as good as it is considering how long the show has gotten is a miracle. Whether it’s because of the old blood that returned to the show or the new blood that came into the show around this time, Season 11 of SpongeBob SquarePants just rocked.

In Conclusion

They say it could never be done but at long last, SpongeBob SquarePants had finally had a consistently good era once again. You can debate on whether or not it compared to the first three seasons of the show but no doubt, Seasons 9-11 were able to stand strong on their own, no matter what you compare it to. There are some flaws to be found such as the constant reusing of old ideas and the new animation style will either really work for you or put you off entirely but it’s so nice to be able to talk about SpongeBob in such a positive light again. This era was so good that I didn’t need to bend over backwards to defend it like I do with Seasons 4-5, it’s just good in it’s own right.

It really just goes to show how anything is possible and you should always learn to never say never. This era of SpongeBob SquarePants should be proof that long-running franchises can reach greatness even after it’s peak. If you have the right cast and crew that are 100% committed to what they do, they can achieve anything. With all the momentum on this show’s side at long last, would they still be able to keep up that quality for the foreseeable future? Well…..just tune in next time.

Next Month: ???

Deadpool & Wolverine (2024) Movie Review- RIP Film Twitter

A wise man once said that there are no two words in the English language more harmful than “fan service”. I paraphrase of course but if that exact quote was legit, I imagine a film like Deadpool & Wolverine would be EXACTLY what that person would be talking about. Whenever a film is said to be filled with fan service, that always to act as some sort of certified trump card to neglect any kind of legit criticism to be regarded against the film, giving free realm to label critics that don’t like it as haters of un. It is also enough to basically determine what one will feel about the movie before they even set foot in the theater. When taking all those factors into account, you should know exactly what you are getting into with Deadpool & Wolverine because the film clearly doesn’t try to be anything but what you expect it to be like.

For fans that were excited just by the mere fact of Hugh Jackman coming back as Wolverine in his classic yellow spandex outfit and interacting alongside with Ryan Reynolds’s Deadpool, they will be happy. For fans that basically wants this to be the equivalent of MCU Reddit Fan Theory: The Movie, they will be happy. For fans that want to see Marvel poke fun at itself and take shots at itself for their recent shortcomings, they will be happy. For those that are bother by just one single aspect that I just mentioned, not only will they NOT be happy but they will likely be the ones to cry this as being the death nail of Marvel and cinema in general, A.K.A. Film Twitter’s worst nightmare. To put it simply, Deadpool & Wolverine is both as good as fans wanted it to be and as bad as haters wanted to be at the EXACT same time!

I can basically stop right there because that alone should indicated if this movie is for you or not. Even in an age where everyone already makes up their mind how they feel about something months before it even comes out, Deadpool & Wolverine has no interest in subverting or exceeding expectations but meaning it at the exact same level. For me, as someone that is a big fan of the first two Deadpool movies, I enjoyed myself well enough but I really hope that Marvel doesn’t make a film like this ever again. There’s only so many times where you can go “WOAH! I can’t believe they got *SPOILER* to come back as *SPOILER*!” before it gets incredibly old.

Premise: Deadpool’s (Ryan Reynolds) peaceful existence comes crashing down when the Time Variance Authority recruits him to help safeguard the multiverse. He soon unites with his would-be pal, Wolverine (Hugh Jackman), to complete the mission and save his world from an existential threat.

I would go more in-depth than usual when reviewing these big movies but the plot is barely the point for a movie like this. All it mostly amounts to is a giant excuse to get Wade Wilson into the MCU, team up with Hugh Jackman as Wolverine, throw some shades at itself and superhero movies in general, and insert as many cameos as one could find on an MCU reddit fan page. Sure, there are moments of emotional weight here and there (particularly with two standout sequences with the worst Logan confronting his past) and all of the characters have clear cut motivations which they follow through on but for the most part, it would be hard to mistake this from other recent “fan service”/course correction movies out there, most notably The Flash.

To be sure, Deadpool & Wolverine is a better movie than The Flash without a doubt. There’s nothing in here even as remotely awful as the abominable CGI cameos of dead actors, all of the cameos are live and breathing people, and it’s all played for laughs while even drive forwarding the rather paper-thin plot. However, similarly to one of last year’s biggest summer bombs, you still can’t help but feel like the entire reason for this film’s existence is solely based with the audience in mind first and the characters of the story second. It’s not so much the way that the characters reacts to these moments of fan service but rather how the fanboys feel.

Say what you will about Spider-Man: No Way Home but that film knew to put Tom Holland’s Peter Parker front and center and that is what his story that had to be told. Into the Spider-Verse and Across the Spider-Verse used it’s multiverse concept to perfection to craft genuine, multilayer stories with fan service being the icing on the cake. You also had X-Men: Days of Future Past, a movie which existed just for the sake of erasing two bad X-Men movies, who used it’s time traveling mechanic and obvious course correction template to craft a film about our heroes fixing the mistakes of their past to make for a better and more uplifting future. Unlike those movies I just mentioned, Deadpool and Wolverine never really amounts to much under the skin than being a easter egg fest and a love letter to the 2000s era of Marvel superhero movies.

Thankfully, despite relying solely on action, comedy, and fan service, it does deliver on that when it counts the most. While not being the best in any of those categories in the Deadpool movies, there is genuinely enough fun to be had with what the movie has to offer. The fight scenes has just as much blood and gore as the first two movies, with the main standouts being the opening action sequence and the duels between Deadpool and Wolverine, it had just as much fourth wall breaking humor and pinches as itself than before, and there will certainly be one or two moments that will put a genuine smile on a longtime Marvel fan’s face. (There’s two in particular that I BETTER see in an upcoming Avengers movie.) The cast and crew knew exactly the movie that they were going to make and they made for the best of it.

Of course, Hugh Jackman’s return as Wolverine is the main selling point of the movie and what helps to differ this one from the past two movies. While this is not the same version of Logan that we have followed from 2000 to 2017, Jackman is still able to sell this new, “worst” version of Wolverine far better than the script demands for it. He makes for a perfect bitter counterpart to the always crazy and wisecracking Merc with the Mouth, fitting the new yellow spandex, something that has been in the making for nearly 25 years (Screw you, Bryan Singer!), like the absolute perfect glove you would expect. And as stated before, he does have two genuine standout moments with Dafne Keen’s X-23 (She’s already been in the trailer so it’s NOT a spoiler!) and Emma Corrin’s Cassandra Nova that only work as well as they do because of Hugh Jackman’s adding that extra emotional depth to the character. There is no way this movie would have worked without the pairing of Hugh and Ryan respectively but since it does, I could not help but love the hell out of those two bouncing off one another.

As for shortcomings, outside of the ones I mentioned, there are times to where the pacing grinds to a screeching halt with the characters adding some mumble jumble about the TVA and multiverse and just too much spent on trying to make sense in any of this. I also found myself missing 99% of the side characters from the first two Deadpool movies, with only really two main scenes with the whole gang. And while some of the jabs at the MCU and Multiverse Saga are funny, there are some that comes across as rather mean-spirited (especially in regards to a certain variation of Deadpool. It also doesn’t help that there are so much jabs at it that it seems like it’s going to lead to an ending that confirms that Marvel is done with all of these multiverse shenanigans and they are ready to try something different but then……doesn’t.

If this review makes it seem like my thoughts of Deadpool and Wolverine are all over the place, that’s because I’m trying to give multiple perspectives as to whether or not this movie will be for you. For the longtime fans, there’s a lot of fun and enjoyment to be found here with the insane amount of cameos, action beats, full 4th wall breaking humor, and just seeing Hugh Jackman in that classic yellow X-Men suit for the first time ever. That being said, if you are expecting a compelling straight-forward plot on par with the first two Deadpool movies and look for more than just fan service and easter eggs in a movie, you will likely be disappointed. As enjoyable as Deadpool and Wolverine is, I can’t help but find the character more engaging on his own adventures with his own friends and family, which is why this is perhaps my least favorite of the Deadpool movies and inferior to the last two standalone Wolverine movies.

But still, I enjoyed the action when it happened, I enjoyed (most of) the gags when they happened, I enjoyed the cameos when they happened, and I couldn’t help but be happy when I got to see Deadpool and Wolverine actually interacting together in their proper comic book counterpart suits. I just only wished it I enjoyed as much as I enjoyed all of those in the first two Deadpool movies.

This is a movie that the discourse surrounding will make me want to hate it, especially with the outrageous “THE MCU IS BACK!” to “THE MCU IS DEAD!” takes I’ve been seeing online, but for the moment I got what I mostly wanted for Deadpool and Wolverine, even if I wanted a bit more from it.

I’ll give it a three out of four stars for now.

Until the discourse and aftermath drives me sooooo bananas that it will make me drop it to a two and a half out of four stars.

Again, you’ve already decided whether you like or hate this movie so think for yourself.

Other comments:

  • I can’t get BABY BYE BYE BYE out of my effing head!

  • I would LOVE to know the backstory behind how Ryan Reynolds was able to get that one actor to come back given the bad blood that both sides had for one another.

  • Also, the backstory on that one other cameo for Wolverine!

  • It’s awkward how the same studio that made Doctor Strange in the Multiverse of Madness, that uses it’s cameos to flirt with and mock the find of fandom that care more about filmmakers making Reddit fan porn than their own work of art, make a film that basically acts as a tongue-and-cheek “Sorry!” to fans that didn’t like that movie.

  • Shawn Levy doesn’t have the “sauce” that Tim Miller and David Lynch has. Did I do that right?

  • And please stop using the phrase “sauce” all the time. It’s annoying!

  • This weekend I learned that the internet and social media was mistake.

  • Also, about you know what coming back as Doctor Doom for Avengers 5? Um………we’ll see how it goes…….I guess.